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Categories: tools gaming

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unity-development

akiojin

Comprehensive guide for Unity development. Provides architecture patterns, MCP tool selection, and composite task workflows. Parent skill always referenced for Unity-related tasks. See child skills for detailed...

GitHub

plugin-creator

kdoronin

Comprehensive plugin development skill for Claude Code. Analyzes business requirements and creates complete plugins including MCP servers, skills, slash commands, or combinations thereof. Supports TypeScript, P...

GitHub

ux-designer

agenticsorg

Expert UI/UX design guidance for building unique, accessible, and user-centered interfaces. Use when designing interfaces, making visual design decisions, choosing colors/typography, implementing responsive lay...

GitHub

minimum-viable-agentic

melodic-software

Guide creation of minimum viable agentic layer for a codebase. Use when starting agentic coding in a new project, bootstrapping essential components, or creating the minimal scaffolding for agent success.

GitHub

adw-design

melodic-software

Guide creation of AI Developer Workflows (ADWs) that combine deterministic orchestration code with non-deterministic agents. Use when building automated development pipelines, designing AFK agent systems, or im...

GitHub

gameday-planning

melodic-software

Use when planning GameDay exercises, designing failure scenarios, or conducting chaos drills. Covers GameDay preparation, execution, and follow-up.

GitHub

template-engineering

melodic-software

Guide creation of meta-prompt templates that encode engineering workflows into reusable, scalable units. Use when creating slash commands that generate plans, designing workflow templates, or encoding team best...

GitHub

subagent-development

melodic-software

Central authority for Claude Code subagents (sub-agents). Covers agent file format, YAML frontmatter, tool access configuration, model selection (inherit, sonnet, haiku, opus), automatic delegation, agent lifec...

GitHub

event-storming

melodic-software

AI-simulated event storming workshop with multi-persona support. Use when discovering domain events, commands, actors, and bounded contexts. Supports three modes - full-simulation (5 persona agents debate), qui...

GitHub

stakeholder-simulation

melodic-software

Multi-persona stakeholder simulation for solo requirements work. Generates diverse perspectives from simulated End User, Technical, Business, Compliance, and Operations stakeholders when real stakeholders are u...

GitHub

prompt-section-design

melodic-software

Design composable prompt sections for building agentic prompts. Use when creating reusable prompt components, designing LEGO-block prompt sections, or structuring prompts for the stakeholder trifecta.

GitHub

artifacts-builder

Kilo-Org

Suite of tools for creating elaborate, multi-component HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or s...

GitHub

prd-v04-screen-flow-definition

mattgierhart

Connect user journeys to screens, defining the UI structure and navigation paths during PRD v0.4 User Journeys. Triggers on requests to define screens, design screen flows, map UI structure, plan navigation, or...

GitHub

algorithmic-art

404kidwiz

Expert in generative art, creative coding, and mathematical visualizations using p5.js and JavaScript.

GitHub

game-developer

404kidwiz

Expert in interactive entertainment, creating immersive experiences with Unity, Unreal Engine, and Godot.

GitHub

cli-developer

404kidwiz

Expert in building Command Line Interfaces (CLIs), Terminal User Interfaces (TUIs), and shell automation tools. Use when creating CLI applications, building interactive terminal UIs, parsing command-line argume...

GitHub

subagent-coordination

outfitter-dev

This skill should be used when coordinating agents, delegating tasks to specialists, or when "dispatch agents", "which agent", or "multi-agent" are mentioned.

GitHub

threejs

binhmuc

Build immersive 3D web experiences with Three.js - WebGL/WebGPU library for scenes, cameras, geometries, materials, lights, animations, loaders, post-processing, shaders (including node-based TSL), compute, phy...

GitHub

skill-creator

binhmuc

Guide for creating effective skills, adding skill references, skill scripts or optimizing existing skills. This skill should be used when users want to create a new skill (or update an existing skill) that exte...

GitHub

frontend-design

binhmuc

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications, OR when they provide screenshots/images/desi...

GitHub

ai-artist

binhmuc

Write and optimize prompts for AI-generated outcomes across text and image models. Use when crafting prompts for LLMs (Claude, GPT, Gemini), image generators (Midjourney, DALL-E, Stable Diffusion, Imagen, Flux)...

GitHub

building-chat-widgets

mjunaidca

Build interactive AI chat widgets with buttons, forms, and bidirectional actions. Use when creating agentic UIs with clickable widgets, entity tagging (@mentions), composer tools, or server-handled widget actio...

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

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