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unity-development

Comprehensive guide for Unity development. Provides architecture patterns, MCP tool selection, and composite task workflows. Parent skill always referenced for Unity-related tasks. See child skills for detailed implementation. Use when: Unity development in general, C# editing, scene operations, UI implementation, asset management, PlayMode testing

akiojin☆ 22 Repository stars6 Repository forks

Installation

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

View source ↗Guides

Skill instructions

Features and purpose

Comprehensive guide for Unity development. Provides architecture patterns, MCP tool selection, and composite task workflows. Parent skill always referenced for Unity-related tasks. See child skills for detailed implementation. Use when: Unity development in general, C# editing, scene operations, UI implementation, asset management, PlayMode testing

Quick start

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

Guides ↗

Examples

Read the usage examples in the source repository.

View source ↗

Source history

Indexed on
2026-01-20
Index updated
2026-02-25
Branch
main

Index and sync dates describe this directory. View the source repository for code history.

GitHub ↗

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