wurst-manual
WurstScript language reference covering syntax, types, classes, modules, generics, lambdas, and all language features for Warcraft 3 modding
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WurstScript language reference covering syntax, types, classes, modules, generics, lambdas, and all language features for Warcraft 3 modding
WurstScript tutorials covering spell creation, legacy map migration, save/load systems, hot code reload, and advanced techniques
Analyze game mechanics, propose features, and research competitors to improve LexiClash engagement and virality.
Global project rules, identity, platform constraints, PM authority, and mandatory design system for the Wakti AI app.
Plan experiments or development tasks using past knowledge. Adapts behavior based on project domain (research, unsloth, cuda) by reading registry.json. Triggers on or questions like "What should we try next?"
Scaffolds a new Skill (SkillSpec + SKILL.md + code stub + fixtures + test harness), regenerates inventory + index, and logs U.Work.
Create a new ECS component in rogueverse. Use when adding components, creating component classes, or extending the ECS system with new data types.
Faithful two-pass prompting system that first forges high-entropy, metaphor-driven UI design themes (with strong examples + IP safeguards), lets the user choose ONE, then generates high-fidelity production HTML...
Interactive planning for writing. Gets user input, confirms intent, identifies research needs, does the research, outputs a filled outline ready for the writer.
Strategic orchestrator for PlasmaDX-Clean volumetric rendering project. Use when coordinating multi-agent tasks, making architectural decisions, enforcing quality gates, or managing complex rendering workflows...
Control daemon via WebSocket - run flows, change zombie mode, apply titles. Use for "run flow", "zombie attack", "iron zombie", "gold zombie", "clear zombie mode", "switch to elite", "apply title", "minister of...
Create comprehensive implementation plans using Codex (GPT 5.2) for complex features. Use when user says "use codex plan mode", "codex plan", "plan with codex", or wants detailed implementation planning with fi...
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, rou...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...
Luau scripting for Roblox: variables, functions, tables, modules, events, coroutines. Use when writing or debugging Roblox Lua code.
Roblox UI/GUI development: ScreenGui, Frame, TextLabel, TextButton, UIListLayout, tweening UI. Use when creating or modifying user interfaces.
Roblox data persistence: DataStoreService, MemoryStoreService, saving player data. Use when saving or loading persistent data.
Roblox audio: Sound, SoundService, audio effects, 3D sound. Use when working with sounds and music.
Roblox Engine API reference: classes, properties, methods, events. Use when looking up how to use Roblox classes or their members.
Roblox physics and parts: BasePart, Model, constraints, welds, motors, collision. Use when working with 3D objects and physics.
Roblox characters and avatars: Humanoid, R6/R15, character customization. Use when working with player characters.
Acts as Game Master for Old-School Essentials (OSE) solo play. Use when the user wants to play an RPG, explore an adventure module, or start a gaming session using the Old-School Solo 'Boxed Text and Stop' meth...
A sample skill that prints a greeting
AI Design Lead: Access to style, palette, and typography databases.
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.