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tools gaming AI Skills

Discover tools gaming skills, compare source repositories and read the instructions for each workflow.

Categories: tools gaming

Showing 1,873–1,896 of 2,514

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GitHub

onboarding-docs

jayteealao

This skill should be used when generating developer onboarding documentation including architecture overviews, setup guides, code tours, and decision records.

GitHub

idea-exploration

nbbaier

Launch background Claude sessions to explore and analyze business ideas. Say "Idea: [description]" to trigger.

GitHub

antigravity-core

mkalhitti-cloud

AI collaboration protocols for multi-agent problem solving. Use when bouncing ideas between different AI perspectives, reviewing documents for updates, or simulating expert consultations. Enables structured thi...

GitHub

frontend-design

iliyaruvinsky

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

blog-image-generator

svetzal

Generate cyberpunk-styled images for blog posts including banners (16:9), callouts (1:1), and diagrams (9:16). Use this skill when creating new blog posts, when asked to generate images, or when updating visual...

GitHub

project-patterns

Keithagy

Project-specific architectural patterns and tribal knowledge. Copy this skill to your project's .claude/skills/ and customize with your team's conventions, decision trees, and critical pitfalls.

GitHub

scene-optimizer

cautiouskurns

Analyze Godot scene files (.tscn) for structural issues, performance problems, and optimization opportunities. Use this when the user wants to optimize a scene, check scene structure, or troubleshoot scene-rela...

GitHub

pixellab-create-character

cautiouskurns

Create pixel art characters using PixelLab MCP with guided prompts for style consistency. Asks for description, size, art style, and validates against the project's existing art direction. Use this when the use...

GitHub

prototype-gdd-generator

cautiouskurns

Generate structured Game Design Documents for prototypes through interactive Q&A. Use this when the user wants to document a game concept, create a prototype GDD, or formalize their design ideas.

GitHub

vfx-generator

cautiouskurns

Generate complete, game-ready VFX scenes for Godot 4.x using NO custom art assets. Creates procedural effects using GPUParticles2D, ColorRect, Line2D, and geometric shapes. Use this when the user wants to creat...

GitHub

pixellab-animate-character

cautiouskurns

Add animations to existing PixelLab characters. Lists available characters, shows animation templates organized by category (movement, combat, utility), and supports custom action descriptions. Use this when th...

GitHub

game-concept-generator

cautiouskurns

Generate game concepts through interactive constraint gathering. Use this when the user wants game ideas, needs inspiration, or wants to explore different game concepts based on their constraints.

GitHub

concept-validator

cautiouskurns

Validate game concepts by analyzing technical feasibility, scope warnings, and comparing to similar games. Use this when the user has a game idea that needs stress-testing.

GitHub

tool-spec-generator

cautiouskurns

Generate concise specifications for development tools, editors, and utilities. Use this when planning a new tool, editor plugin, or standalone utility to assist with game development.

GitHub

production-gdd-generator

cautiouskurns

Generate comprehensive Game Design Documents for full production games. Use this when transitioning from prototype to full game, or when planning a complete game from scratch.

GitHub

architecture-documenter

cautiouskurns

Build and maintain a living architecture document tracking scene trees, data structures, system hierarchies, and game architecture. Use this when visualizing game structure, documenting scene hierarchies, or tr...

GitHub

design-bible-updater

cautiouskurns

Create and maintain a Game Design Bible documenting design vision, pillars, mechanics philosophy, and creative direction. Use this when establishing design principles or documenting high-level creative decision...

GitHub

feature-spec-generator

cautiouskurns

Generate detailed feature specifications based on the project's feature spec template, using the prototype GDD and roadmap for context. Use this when the user wants to create a feature spec, document a new feat...

GitHub

feature-implementer

cautiouskurns

Implement a feature spec by creating all necessary scenes, scripts, and resources. Use this when the user wants to implement a documented feature from the docs/features/ directory.

GitHub

tool-feature-implementer

cautiouskurns

Implement tool features from roadmaps, building editor plugins, standalone tools, and CLI utilities for game development. Use this when implementing features from a tool roadmap.

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

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