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blockchain gaming AI 技能

发现 blockchain gaming 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: blockchain gaming

显示第 1,753–1,776 个,共 2,594 个

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GitHub

wurst-manual

azais-corentin

WurstScript language reference covering syntax, types, classes, modules, generics, lambdas, and all language features for Warcraft 3 modding

GitHub

wurst-tutorials

azais-corentin

WurstScript tutorials covering spell creation, legacy map migration, save/load systems, hot code reload, and advanced techniques

GitHub

game-designer

ohadf2015

Analyze game mechanics, propose features, and research competitors to improve LexiClash engagement and virality.

GitHub

wakti

alfadlyqtr

Global project rules, identity, platform constraints, PM authority, and mandatory design system for the Wakti AI app.

GitHub

domain-advisor

Erland366

Plan experiments or development tasks using past knowledge. Adapts behavior based on project domain (research, unsloth, cuda) by reading registry.json. Triggers on or questions like "What should we try next?"

GitHub

designscaffold-skill

venikman

Scaffolds a new Skill (SkillSpec + SKILL.md + code stub + fixtures + test harness), regenerates inventory + index, and logs U.Work.

GitHub

new-component

clagraff

Create a new ECS component in rogueverse. Use when adding components, creating component classes, or extending the ECS system with new data types.

GitHub

xaem-two-pass-theme-then-code-ui

TomSzenessy

Faithful two-pass prompting system that first forges high-entropy, metaphor-driven UI design themes (with strong examples + IP safeguards), lets the user choose ONE, then generates high-fidelity production HTML...

GitHub

planner

keshav55

Interactive planning for writing. Gets user input, confirms intent, identifies research needs, does the research, outputs a filled outline ready for the writer.

GitHub

mission-control

IvanMazeppa

Strategic orchestrator for PlasmaDX-Clean volumetric rendering project. Use when coordinating multi-agent tasks, making architectural decisions, enforcing quality gates, or managing complex rendering workflows...

GitHub

daemon-flow

JackPo

Control daemon via WebSocket - run flows, change zombie mode, apply titles. Use for "run flow", "zombie attack", "iron zombie", "gold zombie", "clear zombie mode", "switch to elite", "apply title", "minister of...

GitHub

codex-plan-mode

astomodynamics

Create comprehensive implementation plans using Codex (GPT 5.2) for complex features. Use when user says "use codex plan mode", "codex plan", "plan with codex", or wants detailed implementation planning with fi...

GitHub

artifacts-builder

Ditto190

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, rou...

GitHub

frontend-design

Ditto190

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...

GitHub

roblox-scripting

taozhuo

Luau scripting for Roblox: variables, functions, tables, modules, events, coroutines. Use when writing or debugging Roblox Lua code.

GitHub

roblox-ui

taozhuo

Roblox UI/GUI development: ScreenGui, Frame, TextLabel, TextButton, UIListLayout, tweening UI. Use when creating or modifying user interfaces.

GitHub

roblox-data

taozhuo

Roblox data persistence: DataStoreService, MemoryStoreService, saving player data. Use when saving or loading persistent data.

GitHub

roblox-audio

taozhuo

Roblox audio: Sound, SoundService, audio effects, 3D sound. Use when working with sounds and music.

GitHub

roblox-api

taozhuo

Roblox Engine API reference: classes, properties, methods, events. Use when looking up how to use Roblox classes or their members.

GitHub

roblox-physics

taozhuo

Roblox physics and parts: BasePart, Model, constraints, welds, motors, collision. Use when working with 3D objects and physics.

GitHub

roblox-characters

taozhuo

Roblox characters and avatars: Humanoid, R6/R15, character customization. Use when working with player characters.

GitHub

playing-ose-solo

mmacy

Acts as Game Master for Old-School Essentials (OSE) solo play. Use when the user wants to play an RPG, explore an adventure module, or start a gaming session using the Old-School Solo 'Boxed Text and Stop' meth...

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