designing-architecture
Guides software architecture decisions, design patterns, and system design principles. Use when designing systems, choosing patterns, or making architectural decisions.
Discover tools gaming skills, compare source repositories and read the instructions for each workflow.
Guides software architecture decisions, design patterns, and system design principles. Use when designing systems, choosing patterns, or making architectural decisions.
Comprehensive OpenTUI skill for building terminal user interfaces. Covers the core imperative API, React reconciler, and Solid reconciler. Use for any TUI development task including components, layout, keyboard...
Create or improve agent skills. Load when creating SKILL.md files, writing skill descriptions, or structuring skill content for OpenCode or Claude.
Multi-agent parallel investigation for complex JUCE problems. Use when troubleshooting fails after Level 3, problems require novel research, or user requests /research command.
Orchestrates JUCE plugin implementation through stages 1-3 (Foundation, DSP, GUI) using subagent delegation with automatic validation after each stage. Use when implementing plugins after planning completes, or...
Use this skill when the user asks to build, create, design, develop, or improve ANY frontend interface, web page, UI component, or visual element. This includes: - Building landing pages, websites, web apps, da...
Build features with AI coding tools (Claude Code, Lovable, Replit, Cursor). Use when implementing specs, iterating on AI code, or choosing tools. Focuses on tool selection, effective prompting, and iteration wo...
Interactive feature development workflow from idea to implementation. Creates requirements (EARS format), design documents, and implementation task lists. Use when creating feature specs, requirements documents...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
Apply cognitive constraints that reshape thinking. Use when user needs code generation (/code), advice (/interview), critique (/critic), debugging (/debug), brainstorming (/creative), simplification (/simplify)...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, blogs, pages, or applications. Generates creative, polished code tha...
Get Unity Hierarchy structure. Use when: inspecting scene structure, exploring GameObjects, checking parent-child relationships, or when user asks about hierarchy. Returns the scene's GameObject tree with compo...
Get Unity project information via uloop CLI. Use when you need to: (1) Check Unity Editor version, (2) Get project settings and platform info, (3) Retrieve project metadata for diagnostics.
Get Unity project information via uloop CLI. Use when you need to check project settings, Unity version, platform, or other project metadata.
Search Unity project for assets. Use when: finding scenes, prefabs, scripts, materials, or other assets by name/type, or when user asks to search project files. Returns asset paths and metadata.
Take a screenshot of Unity Editor windows and save as PNG image. Use when you need to: (1) Screenshot the Game View, Scene View, Console, Inspector, or other windows, (2) Capture current visual state for debugg...
Control Unity Editor play mode. Use when: starting/stopping/pausing play mode, testing game behavior, or when user asks to play or stop. Controls play/stop/pause of Unity Editor.
Find specific GameObjects in scene. Use when: searching for objects by name, finding objects with specific components, locating tagged/layered objects, or when user asks to find GameObjects. Returns matching Ga...
Get Unity and project information via uloop CLI. Use when you need to verify Unity version, check project settings (ProductName, CompanyName, Version), or troubleshoot environment issues.
Use when user mentions fantasy, magic system, or world-building for fantastical settings - provides fantasy genre conventions, magic system design patterns, and world-building frameworks
Interactive feature development workflow from idea to implementation. Creates requirements (EARS format), design documents, and implementation task lists. Use when creating feature specs, requirements documents...
Use when user asks to leverage codex, gpt-5, or gpt-5.1 to implement something (usually implement a plan or feature designed by Claude). Provides non-interactive automation mode for hands-off task execution wit...
Automatically detects story settings (genres, time periods, themes) based on keywords and activates corresponding knowledge bases - works silently in the background to provide relevant writing guidance without...
Experimental Claude Code skills extending capabilities with new techniques for interactive CLI tools, tmux automation, and advanced workflows.
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.