Search

PythonReactSEOPDF

tools gaming AI Skills

Discover tools gaming skills, compare source repositories and read the instructions for each workflow.

Categories: tools gaming

Showing 97–120 of 2,514

tools gaming Clear filters

Browse skills

GitHub

vrm-springbone-physics

Project-N-E-K-O

Debugging and fixing VRM SpringBone physics issues in three-vrm, including hair/clothing physics that flies upward, sticks out horizontally, or behaves unnaturally.

GitHub

planner

solatis

Interactive planning and execution for complex tasks. Use when user asks to use or invoke planner skill.

GitHub

create-mcp-app

modelcontextprotocol

This skill should be used when the user asks to "create an MCP App", "add a UI to an MCP tool", "build an interactive MCP View", "scaffold an MCP App", or needs guidance on MCP Apps SDK patterns, UI-resource re...

GitHub

ai-prompting

jasonkneen

Effective communication strategies for AI-assisted development. Learn context-first prompting, phased interactions, iterative refinement, and validation techniques to get better results from Claude and other AI...

GitHub

adversarial-spec

zscole

Iteratively refine a product spec by debating with multiple LLMs (GPT, Gemini, Grok, etc.) until all models agree. Use when user wants to write or refine a specification document using adversarial development.

GitHub

skill-creator

joelhooks

Guide for creating effective agent skills. Use when you want to create a new skill, improve an existing skill, or learn best practices for skill development. Helps codify learned patterns into reusable, discove...

GitHub

always-on-guidance

joelhooks

Always-on rule-oriented guidance for claude-plugin agents. Use to align behavior, tool usage, and model-specific defaults (GPT-5.2-code vs Opus 4.5) while avoiding deprecated bd/cass references.

GitHub

context-engineering

NeoLabHQ

Understand the components, mechanics, and constraints of context in agent systems. Use when writing, editing, or optimizing commands, skills, or sub-agents prompts.

GitHub

distributed-task-orchestrator

xuzeyu91

Decompose complex tasks into parallel sub-agents. Use for multi-step operations, batch processing, or when user mentions "parallel", "agents", or "orchestrate".

GitHub

compound-engineering

snarktank

Compound Engineering workflow for AI-assisted development. Use when planning features, executing work, reviewing code, or codifying learnings. Follows the Plan → Work → Review → Compound loop where each unit of...

GitHub

frontend-design

snarktank

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

ensemble-solving

mhattingpete

Generate multiple diverse solutions in parallel and select the best. Use for architecture decisions, code generation with multiple valid approaches, or creative tasks where exploring alternatives improves quali...

GitHub

code-implementer

galz10

Pickle Rick's "God Mode" Implementation Skill. Executes technical plans with rigorous verification. Use when you are ready to write code, run tests, and iterate through implementation phases.No Jerry-work allow...

GitHub

frontend-aesthetics

IncomeStreamSurfer

Prevents generic AI-generated designs by guiding typography, color, motion, and background choices. Use when creating frontend designs, landing pages, dashboards, or any UI/UX work. Helps avoid the "AI slop" ae...

GitHub

storyboard-manager

ailabs-393

Assist writers with story planning, character development, plot structuring, chapter writing, timeline tracking, and consistency checking. Use this skill when working with creative writing projects organized in...

GitHub

frontend-design

am-will

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

game-developer

Jeffallan

Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, networking, performance optimization.

GitHub

chaos-engineer

Jeffallan

Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile...

GitHub

developer-growth-analysis

ComposioHQ

Analyzes your recent Codex chat history to identify coding patterns, development gaps, and areas for improvement, curates relevant learning resources from HackerNews, and automatically sends a personalized grow...

GitHub

godot-gdscript-patterns

rmyndharis

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.

GitHub

tutorial-engineer

rmyndharis

Creates step-by-step tutorials and educational content from code. Transforms complex concepts into progressive learning experiences with hands-on examples. Use PROACTIVELY for onboarding guides, feature tutoria...

GitHub

unity-ecs-patterns

rmyndharis

Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.

GitHub

unity-developer

rmyndharis

Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation...

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

More filters

Popularity

Popular tags