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blockchain gaming AI Skills

Discover blockchain gaming skills, compare source repositories and read the instructions for each workflow.

Categories: blockchain gaming

Showing 313–336 of 2,594

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GitHub

project-workflow

secondsky

Project lifecycle automation with 7 slash commands. Use for idea exploration, project planning, session management, safe releases, or encountering /explore-idea, /plan-project, /plan-feature, /continue-session,...

GitHub

frontend-design

timdeschryver

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...

GitHub

game-builder

OneWave-AI

Convert any topic into playable browser games. Types: trivia, matching, word puzzles, adventure games. Uses Phaser.js or Kaboom.js.

GitHub

sports-meme-creator

OneWave-AI

Generate sport-specific memes from games/moments. Current event reactive content, popular templates, team/player inside jokes.

GitHub

game-recap-generator

OneWave-AI

Convert game stats and highlights into engaging recaps. Multiple styles: Twitter thread, Instagram carousel, blog post, newsletter.

GitHub

frontend-design

davidgasquez

Create unique, visually appealing frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids g...

GitHub

implementation-planner

blueman82

Generate comprehensive implementation plans for features. Use when user requests "help me implement X", "create a plan for X", "break down feature X", "how should I build X", or asks for detailed implementation...

GitHub

video-director

outscal

Creative director for educational video content. Generates scene-by-scene narrative direction specifying character actions, emotions, visual metaphors, and storytelling flow without technical implementation det...

GitHub

video-designer

outscal

Expert video designer that generates comprehensive design specifications based on video direction. Creates precise JSON schemas for scenes including elements, animations, timing, and styling following strict de...

GitHub

theone-cocos-standards

The1Studio

Enforces TheOne Studio Cocos Creator development standards including TypeScript coding patterns, Cocos Creator 3.x architecture (Component system, EventDispatcher), and playable ads optimization guidelines. Tri...

GitHub

real-mecha

ShinChven

Converts 2D/anime mecha art into photorealistic 3D/real-world visualizations with high-fidelity material textures.

GitHub

crucible-writer

forsonny

First-draft writing assistant for Crucible-planned novels. Use when author has completed planning (crucible-planner) and outlining (crucible-outliner) and wants to write the actual prose. Handles scene-by-scene...

GitHub

crucible-editor

forsonny

Revision and editing assistant for Crucible-drafted novels. Use when author has completed a first draft and wants to revise, edit, or polish their manuscript. Handles developmental editing, line editing, copy e...

GitHub

crucible-planner

forsonny

Interactive planning system for epic fantasy novels using the Crucible Structure—a 36-beat narrative framework with three interwoven story strands (Quest, Fire, Constellation), five Forge Points, and a Mercy En...

GitHub

gen-mindset

tkersey

Mine Codex sessions to synthesize your top software design heuristics (no quotes, no evidence).

GitHub

realitykit-visionos-developer

tomkrikorian

Build, debug, and optimize RealityKit scenes for visionOS, including entity/component setup, rendering, animation, physics, audio, input, attachments, and custom systems. Use when implementing RealityKit featur...

GitHub

shadergraph-editor

tomkrikorian

Create and edit ShaderGraph and RealityKit material networks in .usda files. Use when manually editing USD ASCII files to build, modify, or troubleshoot materials, shader nodes, and connections for RealityKit.

GitHub

dojo-events

dojoengine

Use when subscribing to game events and tracking tokens in dojo.js. Triggers: subscribe events, game events, token balance, event query, achievements, event subscription, onTokenBalanceUpdated, activity trackin...

GitHub

product-development

rshankras

End-to-end product development for iOS/macOS apps. Covers market research, competitive analysis, PRD generation, architecture specs, UX design, implementation guides, testing, and App Store release. Use for pro...

GitHub

claude-cli

lanej

Use claude CLI for interactive AI sessions, scripting with print mode, MCP server management, and plugin configuration. Master session management, tool control, and automation workflows.

GitHub

castella-core

i2y

Build desktop, web, or terminal UIs with Castella. Create widgets, components, layouts, manage reactive state, handle events, and use the theme system.

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

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