ralph-worker-gamedesigner
Game Designer worker agent for event-driven orchestration
浏览 feliperyba 维护的已发布 AI 技能,比较用途与说明,并通过来源仓库了解安装方式。
已收录技能
88收录技能的仓库 Stars 合计
88仓库 Forks
0平均每个技能的仓库 Stars
1同一仓库中的多个技能可能共享 Stars,合计包含重复仓库数据。
Game Designer worker agent for event-driven orchestration
Single Ralph iteration with full visibility - learn before going AFK
File read/write permissions for all Ralph agents
Auxiliary script management rules for Ralph agents
Pending message delivery and processing for Ralph agents - watchdog restart, message reading
Context window auto-reset procedures for Ralph agents
PM coordinator for single-agent orchestration mode - no polling, handoff-based
Message acknowledgment protocol for worker agents - confirm message receipt to PM
Handoff protocol for single-agent orchestration mode
Detect and validate client-authoritative vs server-authoritative architecture gaps
Message-based communication protocol for event-driven multi-agent orchestration
Atomic file update patterns to prevent corruption
Server-authoritative multiplayer development with Colyseus framework
Worker pool architecture - agents complete work and exit, watchdog orchestrates
Unified process lifecycle management for all Ralph agents
Post-processing effects with React Three Fiber
React Three Fiber core patterns for scene composition and game loop
Game UI and HUD animation patterns for React Three Fiber games
Start autonomous Ralph loop - work through PRD tasks iteratively until complete
Worker loop - execute tasks assigned by coordinator
Performance optimization techniques for R3F and Three.js
Signed Distance Functions for shader-based 3D primitives
GLSL shader creation process and patterns for R3F
Routes to appropriate Ralph skills based on agent role and task signals
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。