worker-retrospective
Retrospective contribution format for Developer, Tech Artist, QA, and Game Designer worker agents
浏览 feliperyba 维护的已发布 AI 技能,比较用途与说明,并通过来源仓库了解安装方式。
已收录技能
88收录技能的仓库 Stars 合计
88仓库 Forks
0平均每个技能的仓库 Stars
1同一仓库中的多个技能可能共享 Stars,合计包含重复仓库数据。
Retrospective contribution format for Developer, Tech Artist, QA, and Game Designer worker agents
Shared core instructions for all Ralph agents - single source of truth
MCP-based skill improvement during retrospective - research and update agent skills
Adjust planning depth and agent behavior based on PRD complexity level
Integration with thermite-design skill for structured game design sessions
Physics integration with Rapier for R3F game development
Map and level design documentation
UI and visual polish checklist for game presentation
Game mechanics documentation and design
Playwright-based game playtesting and design validation
Core gameplay loop design documentation
GPU particle systems for high-performance visual effects
Client-side prediction and server reconciliation for responsive multiplayer controls
Visual feedback patterns for server-authoritative multiplayer with client-side prediction
Weapon and item design documentation
Haptic feedback patterns for mobile games using Vibration API
Grid-based surface coverage tracking for territorial game mechanics
Browser-based game control and E2E testing using Playwright MCP
Game Design Document creation and structure
Material selection, shaders, and visual effects for R3F
TypeScript best practices for game development
Facilitate file-based retrospective after task completion with all worker agents (Developer, Tech Artist, QA, Game Designer)
PM coordinator loop - assign tasks and manage multi-session Ralph
Routes to specialized R3F skills based on task requirements
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。