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tools gaming AI 技能

发现 tools gaming 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: tools gaming

显示第 1,057–1,080 个,共 2,514 个

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GitHub

artifacts-builder

jasonmichaelbell78-creator

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, rou...

GitHub

ux-researcher-designer

jasonmichaelbell78-creator

UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona c...

GitHub

frontend-design

jasonmichaelbell78-creator

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

frontend-ui-ux-design

DauQuangThanh

Creates comprehensive frontend UI/UX designs including user interfaces, design systems, component libraries, responsive layouts, and accessibility implementations. Produces wireframes, mockups, design specifica...

GitHub

scaffold-rules

plaited

Scaffold development rules for AI coding agents. Auto-invoked when user asks about setting up rules, coding conventions, or configuring their AI agent environment.

GitHub

pc-games

whodaniel

PC and console game development principles. Engine selection, platform features, optimization strategies.

GitHub

game-audio

whodaniel

Game audio principles. Sound design, music integration, adaptive audio systems.

GitHub

multiplayer

whodaniel

Multiplayer game development principles. Architecture, networking, synchronization.

GitHub

frontend-design

whodaniel

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...

GitHub

web-games

whodaniel

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

GitHub

3d-games

whodaniel

3D game development principles. Rendering, shaders, physics, cameras.

GitHub

game-art

whodaniel

Game art principles. Visual style selection, asset pipeline, animation workflow.

GitHub

game-design

whodaniel

Game design principles. GDD structure, balancing, player psychology, progression.

GitHub

brainstorming

whodaniel

Socratic questioning protocol + user communication. MANDATORY for complex requests, new features, or unclear requirements. Includes progress reporting and error handling.

GitHub

orchestrator

whodaniel

Multi-Agent Orchestration skill for coordinating AI agents across channels, managing sessions, distributing tasks, and leveraging distributed compute resources.

GitHub

behavioral-modes

whodaniel

AI operational modes (brainstorm, implement, debug, review, teach, ship, orchestrate). Use to adapt behavior based on task type.

GitHub

web-artifacts-builder

whodaniel

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, rou...

GitHub

vr-ar

whodaniel

VR/AR development principles. Comfort, interaction, performance requirements.

GitHub

jules-delegation

whodaniel

Delegate complex coding tasks to Google's Jules autonomous AI coding agent. Use this skill when you need to offload time-consuming implementation work, create parallel coding sessions, or handle tasks that bene...

GitHub

orchestration-patterns

Lobbi-Docs

This skill should be used when the user asks about "orchestration patterns", "plan-then-execute", "hierarchical decomposition", "blackboard pattern", "event sourcing pattern", "which pattern to use", "parallel...

GitHub

multi-agent-coordination

Lobbi-Docs

This skill should be used when the user asks about "multi-agent coordination", "agent spawning", "parallel agents", "agent communication", "team coordination", "sub-agent management", "agent limits", "agent lay...

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