universal-emotion
Use when you need to achieve any emotional outcome through animation—provides a framework for mapping Disney principles to any target emotion.
发现 测试与安全 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。
Use when you need to achieve any emotional outcome through animation—provides a framework for mapping Disney principles to any target emotion.
Use when animation doesn't work as expected, has bugs, or behaves inconsistently
Use when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animation showing the system is working.
Use when wrong elements get attention, important content is missed, or visual hierarchy is broken by animation
Use when creating animations that reassure users, reduce anxiety, or communicate protection and security.
Use when creating commercial animations, advertising motion, brand identity animation, logo reveals, or marketing video content.
Use when animating buttons, CTAs, or clickable action elements to create satisfying, responsive interactions
Use when designing animations for educational platforms, e-learning, tutoring apps, or skill-building experiences
Use when animating navigation bars, menus, sidebars, or wayfinding elements to create smooth, intuitive transitions
Use when someone has strong command of animation principles and seeks deeper understanding of subtle applications, edge cases, and stylistic variations
Use when facing any animation problem as a comprehensive diagnostic framework
Use when building ongoing loop animations - loading states, ambient motion, background effects that run indefinitely without user fatigue
Use when creating Keynote, PowerPoint, Google Slides animations, or any presentation motion design work.
Use when creating ongoing animations - loading spinners, pulsing indicators, ambient motion, background effects, or any animation that repeats indefinitely.
Use when motion needs to feel physically grounded—objects falling, characters jumping, things colliding, or any element that should obey believable weight and momentum.
Use when building extended animation sequences over 2000ms - cinematic intros, story sequences, premium experiences where animation IS the product
Use when implementing animations in code, building UI transitions, or when a developer needs practical animation guidance for web/mobile applications.
Use when implementing Disney's 12 animation principles with any animation tool or framework
Use when determining how far to push motion beyond realism, calibrating animation intensity for context, or making key moments register with audiences.
Use when someone has basic awareness of animation principles and wants to start applying them in simple projects
Use when animating modals, dialogs, popovers, or overlay content to create smooth entrances and exits
Use when animating cards, panels, tiles, or container elements to create depth and interactivity
Use when creating animations that prompt immediate user action, highlight time-sensitivity, or drive conversions.
Use when building instantaneous UI feedback under 100ms - button presses, toggles, state changes that feel immediate and responsive
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。