uloop-run-tests
Execute Unity Test Runner. Use when: running unit tests, verifying code changes, checking test results, or when user asks to run tests. Returns test results with pass/fail counts.
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Execute Unity Test Runner. Use when: running unit tests, verifying code changes, checking test results, or when user asks to run tests. Returns test results with pass/fail counts.
Take a screenshot of Unity Editor windows and save as PNG image. Use when you need to: (1) Screenshot the Game View, Scene View, Console, Inspector, or other windows, (2) Capture current visual state for debugg...
Control Unity Editor play mode. Use when: starting/stopping/pausing play mode, testing game behavior, or when user asks to play or stop. Controls play/stop/pause of Unity Editor.
Find specific GameObjects in scene. Use when: searching for objects by name, finding objects with specific components, locating tagged/layered objects, or when user asks to find GameObjects. Returns matching Ga...
Get Unity and project information via uloop CLI. Use when you need to verify Unity version, check project settings (ProductName, CompanyName, Version), or troubleshoot environment issues.
Check Unity Console logs. Use when: checking logs, debugging errors, investigating failures, or when user asks about console output. Key options: --log-type (Error/Warning/Log/All), --max-count, --search-text....
Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refresh), (3) Run custom menu items defined in scripts.
Retrieve Unity MenuItems via uloop CLI. Use when you need to: (1) Discover available menu commands in Unity Editor, (2) Find menu paths for automation, (3) Prepare for executing menu items programmatically.
Create a new iPlug2 plugin project by duplicating TemplateProject in the iPlug2OOS repository
Build an iPlug2 plugin project for different formats and platforms (macOS, iOS, Windows)
Build and run an iPlug2 iOS app in the iOS Simulator
Build an iPlug2 plugin project using CMake (Ninja or Xcode generator)
Search and download podcast episodes from Apple Podcasts. Use when user wants to find podcasts, download podcast episodes, get podcast information, or mentions Apple Podcasts, iTunes, podcast search, or audio d...
Download podcasts from Apple Podcasts (via RSS feed). Use when the user wants to download specific episodes or the latest N episodes from a podcast. Supports downloading audio files, metadata, and show notes. T...
Expert guidance for creating Claude Code slash commands. Use when working with slash commands, creating custom commands, understanding command structure, or learning YAML configuration.
Expert guidance for creating, building, and using Claude Code subagents and the Task tool. Use when working with subagents, setting up agent configurations, understanding how agents work, or using the Task tool...
Create and optimize CLAUDE.md memory files or .claude/rules/ modular rules for Claude Code projects. Comprehensive guidance on file hierarchy, content structure, path-scoped rules, best practices, and anti-patt...
Setup the Ralph autonomous AI coding loop - ships features while you sleep
Implement CQRS pattern with MediatR for .NET applications
Implement agile development practices and ceremonies for .NET projects
Implement JWT authentication and authorization for ASP.NET Core
Create Docker configuration for ASP.NET Core applications
Implement repository pattern with Unit of Work for EF Core
Scaffold and configure ASP.NET Core Web API with best practices
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。