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部署与运维 AI 技能

发现 部署与运维 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: 部署与运维

显示第 8,689–8,712 个,共 83,066 个

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GitHub

rr

rileyhilliard

Use the rr CLI to sync code and run commands on remote machines. Invoke when the user wants to run tests, builds, or commands remotely, sync files to a remote host, set up remote development, or troubleshoot rr...

GitHub

internationalizing-websites

littleben

Adds multi-language support to Next.js websites with proper SEO configuration including hreflang tags, localized sitemaps, and language-specific content. Use when adding new languages, setting up i18n, optimizi...

GitHub

doc-sync-tool

littleben

自动同步项目中的 Agents.md、claude.md 和 gemini.md 文件,保持内容一致性。支持自动监听和手动触发。

GitHub

shipany

littleben

Shipany AI-powered SaaS boilerplate documentation. Use when working with Shipany framework, Next.js 15, TypeScript, Drizzle ORM, NextAuth, payment integration, or building SaaS applications.

GitHub

deploying-to-production

littleben

Automates GitHub repository creation and Vercel deployment for Next.js websites. Use when deploying new websites, pushing to production, setting up CI/CD pipelines, or when the user mentions deployment, GitHub,...

GitHub

google-official-seo-guide

littleben

Official Google SEO guide covering search optimization, best practices, Search Console, crawling, indexing, and improving website search visibility based on official Google documentation

GitHub

context-fields

NeoVertex1

Apply cognitive constraints that reshape thinking. Use when user needs code generation (/code), advice (/interview), critique (/critic), debugging (/debug), brainstorming (/creative), simplification (/simplify)...

GitHub

canvas-design

AgiFlow

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visu...

GitHub

frontend-design

aws-solutions-library-samples

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, blogs, pages, or applications. Generates creative, polished code tha...

GitHub

pdf-viewing

jxnl

OCR PDFs with docling while tracking per-page text and rasterize PDFs to images. Use for PDF ingestion, page-aware text extraction, rendering pages to images, or inspecting PDF metadata, with outputs saved unde...

GitHub

subagent

jxnl

Delegate codebase exploration or scripted actions to a non-interactive Codex exec run (codex exec / codex e). Use when you want a subagent to read lots of code or take actions without human interaction, and you...

GitHub

youtube-extractor

jxnl

Extract transcripts, titles, and thumbnails from YouTube videos. Use for ingesting video content, capturing captions with timestamps, or downloading video metadata.

GitHub

slidev-presentation-kit

jxnl

Create or edit Slidev presentations in the /Users/jasonliu/dev/presentations repo. Use for drafting new decks, editing existing slides, applying repo-specific Slidev conventions, and polishing/animation work. T...

GitHub

fork-terminal-skill

disler

Fork a terminal session to a new terminal window. Use this when the user requests 'fork terminal' or 'create a new terminal' or 'new terminal: ' or 'fork session: '.

GitHub

uloop-get-hierarchy

hatayama

Get Unity Hierarchy structure. Use when: inspecting scene structure, exploring GameObjects, checking parent-child relationships, or when user asks about hierarchy. Returns the scene's GameObject tree with compo...

GitHub

uloop-clear-console

hatayama

Clear Unity console logs. Use when: clearing console before tests, starting fresh debugging session, or when user asks to clear logs. Removes all log entries from Unity Console.

GitHub

uloop-compile

hatayama

Compile Unity project. Use when: verifying code compiles after edits, checking for compile errors, or when user asks to compile. Returns error/warning counts.

GitHub

uloop-hello-world

hatayama

Sample hello world tool via uloop CLI. Use when you need to test the MCP tool system or see an example of custom tool implementation.

GitHub

uloop-execute-dynamic-code

hatayama

Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edit...

GitHub

uloop-focus-window

hatayama

Bring Unity Editor window to front via uloop CLI. Use when you need to: (1) Focus Unity Editor before capturing screenshots, (2) Ensure Unity window is visible for visual checks, (3) Bring Unity to foreground f...

GitHub

uloop-get-project-info

hatayama

Get Unity project information via uloop CLI. Use when you need to: (1) Check Unity Editor version, (2) Get project settings and platform info, (3) Retrieve project metadata for diagnostics.

GitHub

uloop-get-provider-details

hatayama

Get Unity Search provider details via uloop CLI. Use when you need to: (1) Discover available search providers, (2) Understand search capabilities and filters, (3) Configure searches with specific provider opti...

GitHub

uloop-get-project-info

hatayama

Get Unity project information via uloop CLI. Use when you need to check project settings, Unity version, platform, or other project metadata.

GitHub

uloop-unity-search

hatayama

Search Unity project for assets. Use when: finding scenes, prefabs, scripts, materials, or other assets by name/type, or when user asks to search project files. Returns asset paths and metadata.

默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。

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