roblox-animation
Roblox animation: TweenService, AnimationController, keyframes, easing. Use when animating objects or characters.
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Animation Reference
Quick Reference
- Animation capture: Animation Capture in the Animation Editor allows you to generate high-quality, realistic animations for faces and bodies.
- Curve Editor: Curve Editor is a curve-based animation editing interface that lets you see and modify a rigs position and orientation.
- Animation Editor: Animation Editor allows you to design and publish custom animations on rigs.
- Animation events: Animation Events are markers across the timeline span in the Animation Editor.
- Animation in Roblox: An overview of all animation tools in Roblox Studio.
- Inverse Kinematics: Inverse Kinematics is a technique in computer animation to make characters move and interact with their environment.
- Use animations: Explains the process of playing animations through scripts, and replacing default animations.
Detailed Reference
Animation
See animation.md for:
- Animation capture
- Curve Editor
- Animation Editor
- Animation events
- Animation in Roblox
- ...and 2 more
Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-20
- Index updated
- 2026-01-26
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
GitHub ↗chat Comments (0)
Sign in to join the discussion and leave a comment.
No comments yet. Be the first to share your thoughts!