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tools gaming AI Skills

Discover tools gaming skills, compare source repositories and read the instructions for each workflow.

Categories: tools gaming

Showing 817–840 of 2,514

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platform-building

Bbeierle12

Platform-specific building systems for mobile, VR, and accessibility. Use when implementing touch controls for building games, VR spatial input, colorblind-friendly feedback, or cross-platform building mechanic...

GitHub

writing-plans

Bbeierle12

Use after brainstorming/design phase to create detailed implementation plans. Creates step-by-step plans clear enough for execution by any developer.

GitHub

terrain-integration

Bbeierle12

Terrain interaction systems for Three.js building games. Use when implementing slope handling, foundation anchoring (Valheim pattern), terrain modification, auto-leveling, or pillar/support generation. Integrat...

GitHub

decay-upkeep

Bbeierle12

Building decay and upkeep systems for survival games. Use when implementing timer-based decay, Tool Cupboard patterns (Rust-style protection radius), resource upkeep costs, or server performance management thro...

GitHub

postfx-router

Bbeierle12

Router for Three.js post-processing effects domain. Use when implementing visual effects like bloom, glow, chromatic aberration, vignette, depth of field, color grading, or any screen-space effects. Routes to 3...

GitHub

particles-gpu

Bbeierle12

GPU-based particle systems using instanced rendering, buffer attributes, Points geometry, and custom shaders. Use when rendering thousands to millions of particles efficiently, creating particle effects like sn...

GitHub

building-mechanics

Bbeierle12

Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers perf...

GitHub

multiplayer-building

Bbeierle12

Networking systems for multiplayer building games. Use when implementing networked construction, delta synchronization, client prediction, or conflict resolution. Server-authoritative model with optimistic clie...

GitHub

shader-effects

Bbeierle12

Visual shader effects—glow/bloom, chromatic aberration, distortion, vignette, film grain, scanlines, glitch, dissolve, outline, and fresnel. Use when adding visual polish, post-processing effects, or stylized r...

GitHub

building-router

Bbeierle12

Router for 3D building game mechanics in Three.js. Use when creating survival games, sandbox builders, base builders, or any game with player-constructed structures. Routes to 9 specialized skills for performan...

GitHub

particles-physics

Bbeierle12

Physics simulation for particle systems—forces (gravity, wind, drag), attractors/repulsors, velocity fields, turbulence, and collision. Use when particles need realistic or artistic motion, swarm behavior, or f...

GitHub

immersive-visuals-router

Bbeierle12

Master router for immersive visual experiences combining React Three Fiber, shaders, particles, post-processing, GSAP animation, and audio. Use when building 3D web experiences, visualizers, creative coding pro...

GitHub

magi-decision-support

ohbarye

Multi-perspective decision support using three AI agents (Scientist, Mother, Realist). Use when facing difficult decisions, trade-offs, comparing alternatives, choosing between options, or when unsure which app...

GitHub

sequential-thinking

oimiragieo

Sequential thinking and structured problem solving. Break down complex problems into steps with revision and branching capabilities. Use for multi-step analysis, planning, and hypothesis verification.

GitHub

victoria3-mod-dev

trotsky1997

Comprehensive Victoria 3 modding skill for creating, modifying, and debugging mods. Use when working with Victoria 3 mods for (1) Creating new mods from scratch, (2) Adding or modifying game content (decisions,...

GitHub

web-frontend

lawless-m

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, rou...

GitHub

scroll-storyteller

ingpoc

Use when creating interactive scroll-based storytelling experiences with mouse-following spotlight effects, animated SVG art, and the Anthropic design language. Load for explainer pages, product showcases, visu...

GitHub

llm-doc-gen

tylerburleigh

LLM-powered documentation generation for narrative architecture docs, tutorials, and developer guides. Uses AI consultation to create contextual, human-readable documentation from code analysis and spec data.

GitHub

godot-optimization

Zate

Expert knowledge of Godot performance optimization, profiling, bottleneck identification, and optimization techniques. Use when helping improve game performance or analyzing performance issues.

GitHub

godot-debugging

Zate

Expert knowledge of Godot debugging, error interpretation, common bugs, and troubleshooting techniques. Use when helping fix Godot errors, crashes, or unexpected behavior.

GitHub

godot-development

Zate

Expert knowledge of Godot Engine game development including scene creation, node management, GDScript programming, and project structure. Use when working with Godot projects, creating or modifying scenes, addi...

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

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