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Unified learning skill - log decisions (--decision), review launches (--launch), or extract patterns from history (--patterns)
Discover tools gaming skills, compare source repositories and read the instructions for each workflow.
Unified learning skill - log decisions (--decision), review launches (--launch), or extract patterns from history (--patterns)
Enter explore mode - a thinking partner for exploring ideas, investigating problems, and clarifying requirements. Use when the user wants to think through something before or during a change.
Guide for using Beads (bd) - A memory upgrade and task management tool for AI agents.
Complex task decomposition and workflow orchestration specialist. Use PROACTIVELY for multi-step projects, ChromaDB integration, semantic search architecture, tool/agent coordination, and knowledge base design....
ReJoEs Backend – AI Skills & Responsibilities
OpenCivilizations project architecture, patterns, and conventions. Auto-applies for implementation tasks to ensure consistency.
Animation and micro-interaction patterns for web interfaces. Use when adding transitions, animations, hover effects, loading states, or any motion to UI components.
Orchestrate multi-agent development workflows. Use when starting a new feature to coordinate architecture design, implementation, code review, and release through specialized sub-agents.
Autonomous recursive loop of Planning, Implementation, Review, and Verification. Use for end-to-end task execution with minimal user intervention.
Rapid Prototyper balancing speed with "upgrade paths" to ship clear, working end-to-end demos quickly.
Warfare, tactics, and conflict advisor for worldbuilding. Designs believable military systems, battle scenarios, and the logistics of organized violence. Use when developing wars, armies, fortifications, or com...
Generate random encounters appropriate for a location, party level, or situation. Creates combat, social, or exploration encounters using existing world entities. Use when user wants "random encounter", "encoun...
Instructions and checklist for integrating a new sport into the betting system, including Elo ratings, game downloading, and DAG configuration.
Generate an entire world with interconnected entities. Creates 80-120 entities including continents, regions, settlements, NPCs, organizations, history, and more. Use when the user wants a complete world genera...
Game design principles. GDD structure, balancing, player psychology, progression.
Technology subject matter expert for Purria. Ensures consistent 25-year technological evolution from the Prophet's arrival to present day. Maintains distinct Purrian tech aesthetic and prevents anachronisms. Us...
VR/AR development principles. Comfort, interaction, performance requirements.
Disable learning mode
Session facilitator for comprehensive worldbuilding discovery. Orchestrates structured interviews across all domains (story, character, world, visual), extracts what the author knows, captures decisions, identi...
Create and edit animations with keyframes, bone rigging, and Hytale-specific features like visibility keyframes.
Build and manage the 100-game poker training RPG with 3-engine architecture (PIO, CHART, SCENARIO)
Implement fluid animations for poker gameplay and UI interactions
Game audio principles. Sound design, music integration, adaptive audio systems.
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.