webnovel-init
Initializes webnovel projects with settings, outline framework, and state.json. Supports quick/standard/deep modes. Activates when user wants to start a new novel or /webnovel-init.
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Initializes webnovel projects with settings, outline framework, and state.json. Supports quick/standard/deep modes. Activates when user wants to start a new novel or /webnovel-init.
Writes webnovel chapters (3000-5000 words) using v5.1 dual-agent architecture. Context Agent gathers context, writer produces pure text (no XML tags), review agents report issues, polish fixes problems, Data Ag...
Queries project settings for characters, powers, factions, items, and foreshadowing. Supports urgency analysis and golden finger status. Activates when user asks about story elements or /webnovel-query.
Coordinate multi-agent orchestration for complex tasks. Launch parallel and sequential agents, manage dependencies, aggregate results, and orchestrate sophisticated workflows. Use for tasks requiring multiple s...
Native multi-agent orchestration using Claude Code's Agent Tool. Use when multiple independent tasks can run with different domain expertise or when comprehensive analysis requires multiple perspectives.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
Create distinctive, engaging frontend interfaces for ShieldBattery. Use this skill when building user interfaces. Encourages bold, intentional design decisions within the project's design system.
Search Unity project via uloop CLI. Use when you need to: (1) Find assets by name or type (scenes, prefabs, scripts, materials), (2) Search for project resources using Unity's search system, (3) Locate files wi...
Get Unity Hierarchy structure via uloop CLI. Use when you need to: (1) Inspect scene structure and GameObject tree, (2) Find GameObjects and their parent-child relationships, (3) Check component attachments on...
Find GameObjects with search criteria via uloop CLI. Use when you need to: (1) Locate GameObjects by name pattern, (2) Find objects by tag or layer, (3) Search for objects with specific component types.
Control Unity Editor play mode via uloop CLI. Use when you need to: (1) Start play mode for testing, (2) Stop play mode after testing, (3) Pause play mode for debugging.
Manage the Open Agent library (skills, agents, commands, tools, rules, MCPs) via Library API tools. Trigger terms: library, skill, agent, command, tool, rule, MCP, save skill, create skill.
Advanced design intelligence for professional UI/UX. Use for implementing modern design patterns (Glassmorphism, Bento Grid), ensuring accessibility, and generating tailored design systems for web and mobile.
Sets up new projects and generates workflow files like CLAUDE.md, AGENTS.md, Plans.md. Use when user mentions setup, initialization, new projects, or workflow file generation. Do NOT load for: implementation wo...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, poli...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, poli...
Guides software architecture decisions, design patterns, and system design principles. Use when designing systems, choosing patterns, or making architectural decisions.
Comprehensive OpenTUI skill for building terminal user interfaces. Covers the core imperative API, React reconciler, and Solid reconciler. Use for any TUI development task including components, layout, keyboard...
Create or improve agent skills. Load when creating SKILL.md files, writing skill descriptions, or structuring skill content for OpenCode or Claude.
Multi-agent parallel investigation for complex JUCE problems. Use when troubleshooting fails after Level 3, problems require novel research, or user requests /research command.
Orchestrates JUCE plugin implementation through stages 1-3 (Foundation, DSP, GUI) using subagent delegation with automatic validation after each stage. Use when implementing plugins after planning completes, or...
Use this skill when the user asks to build, create, design, develop, or improve ANY frontend interface, web page, UI component, or visual element. This includes: - Building landing pages, websites, web apps, da...
Build features with AI coding tools (Claude Code, Lovable, Replit, Cursor). Use when implementing specs, iterating on AI code, or choosing tools. Focuses on tool selection, effective prompting, and iteration wo...
Interactive feature development workflow from idea to implementation. Creates requirements (EARS format), design documents, and implementation task lists. Use when creating feature specs, requirements documents...
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.