executing-spikes
Autonomously execute exploratory implementation of one approach from spike definition, working independently until natural stop. Use when partner provides spike definition and assigns you an approach number to...
Browse published AI skills maintained by jlindley. Compare skill descriptions and follow each source repository for setup instructions.
Autonomously execute exploratory implementation of one approach from spike definition, working independently until natural stop. Use when partner provides spike definition and assigns you an approach number to...
Transform project ideas into requirements documentation focusing on user outcomes and functionality, not implementation. Use when partner describes a new project or feature idea and needs a PRD capturing requir...
Execute implementation plans or backlog items autonomously with shared-context architecture for maximum accuracy
Use when working with any configuration file outside of project directories in ~/Code (unless already managed like ~/Code/CLAUDE.md) - handles chezmoi prefix mappings, template awareness, conflict resolution wo...
Debug visual and spatial bugs in Godot games through user observation, Godot-specific diagnosis, and test-driven fixes. Use when debugging visual or input issues in Godot where the user can observe the game but...
Create spike definitions with canonical names and numbered approaches for parallel exploratory implementation. Use when partner has an underdefined feature idea and wants to explore multiple implementation appr...
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