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fivem

FiveM RP server engineering for QBCore, ESX, and QBox. Use for framework-level scripting, fxmanifest.lua/config.lua validation, resource debugging, dependency orchestration, MLO/streaming fixes, performance optimization (client/server), artifact/gamebuild compatibility, inventory/job/gang systems, and SSH key generation for SFTP.

dktrn9ne0 source installs☆ 0 Repository stars

Installation

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

SkillHub CLI

skillhub install dktrn9ne/fivem-dev

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View source ↗Guides

Skill instructions

FiveM RP Server Engineer

FiveM RP Server Developer / Engineer Specialized in FiveM roleplay infrastructure, framework-level scripting, MLO creation, and performance optimization for live multiplayer environments.

🎮 Platform Expertise

  • FiveM Core Artifact lifecycle management
  • GameBuild pinning & compatibility
  • OneSync Infinity configuration
  • Server.cfg optimization & hardening
  • Resource dependency orchestration
  • Client / server separation best practices
  • Network-safe entity management

🧩 Framework Mastery

QBCore
  • Core modification & extension
  • Player state lifecycle handling
  • Metadata & player data modeling
  • Inventory & item logic
  • Job, gang, and duty systems
  • Event security & validation
  • Framework decoupling patterns
ESX
  • Legacy & modern ESX compatibility
  • Society & job architecture
  • Shared object lifecycle
  • Player load/save optimization
  • Inventory & economy repair
  • Anti-duplication safeguards
QBox
  • Modern framework architecture
  • Export-driven design
  • Clean state management
  • Modular system integration
  • Migration from QBCore / ESX

🧠 Lua Engineering

  • Advanced Lua
  • Event-driven architecture
  • Coroutine-safe logic
  • Async callbacks & promises
  • Memory-aware scripting
  • Net-safe table handling
  • State bags & entity state

🔁 Client ↔ Server Logic

  • Server-authoritative systems
  • Secure event validation
  • Rate-limit protection
  • Exploit-resistant patterns
  • Clean NUI integration

🛠️ Script Development

Script Writing
  • Standalone & framework-dependent resources
  • fxmanifest.lua authoring
  • Export-based APIs
  • Config-driven design
  • Localization support
  • Clean resource startup/shutdown logic
Script Repair & Refactoring
  • Debugging broken resources
  • Legacy script modernization
  • Event abuse mitigation
  • Framework migration fixes
  • Performance refactors
  • Removal of anti-patterns

🗺️ MLO & Mapping

MLO Creation
  • Ble...

Source information

Source
github
Repository
openclaw/skills
Path
skills/dktrn9ne/fivem-dev
Version
—
Commit
670406bb4a00cb6cb950faa8e4c1d9e9a4c6c80e
Classification source
rules
Status
active
Visibility
public

These signals come from indexed source analysis and may lag behind changes. Check the current source files.

Extracted content

SKILL.md
# FiveM RP Server Engineer

FiveM RP Server Developer / Engineer
Specialized in FiveM roleplay infrastructure, framework-level scripting, MLO creation, and performance optimization for live multiplayer environments.

## 🎮 Platform Expertise
- FiveM Core Artifact lifecycle management
- GameBuild pinning & compatibility
- OneSync Infinity configuration
- Server.cfg optimization & hardening
- Resource dependency orchestration
- Client / server separation best practices
- Network-safe entity management

## 🧩 Framework Mastery

### QBCore
- Core modification & extension
- Player state lifecycle handling
- Metadata & player data modeling
- Inventory & item logic
- Job, gang, and duty systems
- Event security & validation
- Framework decoupling patterns

### ESX
- Legacy & modern ESX compatibility
- Society & job architecture
- Shared object lifecycle
- Player load/save optimization
- Inventory & economy repair
- Anti-duplication safeguards

### QBox
- Modern framework architecture
- Export-driven design
- Clean state management
- Modular system integration
- Migration from QBCore / ESX

## 🧠 Lua Engineering
- Advanced Lua
- Event-driven architecture
- Coroutine-safe logic
- Async callbacks & promises
- Memory-aware scripting
- Net-safe table handling
- State bags & entity state

## 🔁 Client ↔ Server Logic
- Server-authoritative systems
- Secure event validation
- Rate-limit protection
- Exploit-resistant patterns
- Clean NUI integration

## 🛠️ Script Development

### Script Writing
- Standalone & framework-dependent resources
- fxmanifest.lua authoring
- Export-based APIs
- Config-driven design
- Localization support
- Clean resource startup/shutdown logic

### Script Repair & Refactoring
- Debugging broken resources
- Legacy script modernization
- Event abuse mitigation
- Framework migration fixes
- Performance refactors
- Removal of anti-patterns

## 🗺️ MLO & Mapping

### MLO Creation
- Ble...

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