react-frontend-standards
Expert guidance on QuanuX frontend development, enforcing Backend-Driven UI architecture and high-performance React patterns.
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Expert guidance on QuanuX frontend development, enforcing Backend-Driven UI architecture and high-performance React patterns.
Comprehensive skill for project planning and prompt engineering. Covers hierarchical plans (briefs, roadmaps, phases), Claude-to-Claude meta-prompts, and multi-stage workflows. Use when: planning, prompt creati...
Comprehensive guide for authoring Claude Code extensions including skills (SKILL.md), hooks, slash commands, and subagents. Use when: creating skills, writing hooks, making slash commands, building subagents, l...
Turn ideas into fully formed designs through collaborative dialogue. Use BEFORE any creative work - creating features, building components, adding functionality, or modifying behavior.
This skill should be used when creating a new Daggerheart campaign, establishing world tone and themes, selecting or building a campaign frame, or reframing an existing adventure. Campaign frames provide pitch,...
This skill should be used when creating Daggerheart adversaries, building stat blocks, designing encounters, or determining enemy difficulty. Invoke when the GM needs to create enemies, generate adversary stat...
This skill should be used when the GM needs to help players create characters, roll for stats, assign ability scores, handle leveling up, increase hit points, choose classes, pick proficiencies, or manage playe...
This skill should be used when the GM needs panel creation ideas or atmospheric enhancement suggestions. Triggers on: - "What panels should I create" or "panel suggestions" - Requests for atmospheric panels mat...
This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do...
This skill should be used when starting a new adventure, creating player characters, building game worlds, or when playerRef/worldRef is null. Triggers include: "create a character", "make a new character", "ro...
Launch the Adventure Engine application for an adventure project. Use when the user wants to "enter" a world, "start" or "launch" an adventure session, or begin interactive gameplay. Fires off the application i...
This skill should be used when the GM needs to help players create Daggerheart characters, select a class/ancestry/community, define Experiences with bounded constraints, choose domain cards, or handle level ad...
This skill should be used when the GM needs to create NPCs or monsters, generate stat blocks, determine enemy stats, design creatures, or generate adversaries for d20-style RPG encounters. Provides SRD 5.2 stat...
Optimize 3D Gaussian Splat scenes for real-time rendering on iOS, macOS, and visionOS. Use when working with .ply or .splat files, targeting mobile/Apple GPU performance, or needing LOD, pruning, or compression...
Visual and front-end development assistant powered by Google Gemini 3. Use for UI analysis, design comparison, accessibility audits, color palette extraction, screenshot-to-code conversion, generating UI assets...
Playdate game development in Lua with the Playdate SDK, including game loop, sprites, graphics, input (crank, buttons, accelerometer), UI, performance, metadata (pdxinfo), and simulator/device workflow. Use whe...
Expert guidance for creating Antigravity slash commands. Use when working with slash commands, creating custom commands, understanding command structure, or learning YAML configuration.
Expert guidance for creating, building, and using Antigravity subagents and the Task tool. Use when working with subagents, setting up agent configurations, understanding how agents work, or using the Task tool...
Create and optimize MEMORY.md memory files or .agent/rules/ modular rules for Antigravity projects. Comprehensive guidance on file hierarchy, content structure, path-scoped rules, best practices, and anti-patte...
Plan new features or projects for the Ralph agent by generating or updating structured user stories in .ralph/prd.json.
Design and implement the personality, conversational style, and emotional behavior of the Ethereal "Digital Spirit". Use this skill when updating system prompts, mood logic, or implementing new interactive beha...
Create distinctive, production-grade frontend interfaces for Desktop Ethereal with high design quality. Use this skill when the user asks to build UI components, pages, or applications for the desktop companion...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.