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Skills IA tools gaming

Découvrez les skills tools gaming, comparez leurs dépôts et consultez leurs instructions.

Catégories: tools gaming

313–336 sur 2,514

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Explorer

GitHub

gen-mindset

tkersey

Mine Codex sessions to synthesize your top software design heuristics (no quotes, no evidence).

GitHub

realitykit-visionos-developer

tomkrikorian

Build, debug, and optimize RealityKit scenes for visionOS, including entity/component setup, rendering, animation, physics, audio, input, attachments, and custom systems. Use when implementing RealityKit featur...

GitHub

shadergraph-editor

tomkrikorian

Create and edit ShaderGraph and RealityKit material networks in .usda files. Use when manually editing USD ASCII files to build, modify, or troubleshoot materials, shader nodes, and connections for RealityKit.

GitHub

dojo-events

dojoengine

Use when subscribing to game events and tracking tokens in dojo.js. Triggers: subscribe events, game events, token balance, event query, achievements, event subscription, onTokenBalanceUpdated, activity trackin...

GitHub

product-development

rshankras

End-to-end product development for iOS/macOS apps. Covers market research, competitive analysis, PRD generation, architecture specs, UX design, implementation guides, testing, and App Store release. Use for pro...

GitHub

claude-cli

lanej

Use claude CLI for interactive AI sessions, scripting with print mode, MCP server management, and plugin configuration. Master session management, tool control, and automation workflows.

GitHub

castella-core

i2y

Build desktop, web, or terminal UIs with Castella. Create widgets, components, layouts, manage reactive state, handle events, and use the theme system.

GitHub

castella-mcp

i2y

Enable AI agents to introspect and control Castella UIs via MCP. Create MCP servers, expose UI resources, handle MCP tools, and use semantic IDs.

GitHub

skill-creator

sheng-jie

A meta-skill that helps create new Agent Skills by providing templates, best practices, and validation guidance.

GitHub

knowledge-synthesizer

zenobi-us

Expert knowledge synthesizer specializing in extracting insights from multi-agent interactions, identifying patterns, and building collective intelligence. Masters cross-agent learning, best practice extraction...

GitHub

game-developer

zenobi-us

Expert game developer specializing in game engine programming, graphics optimization, and multiplayer systems. Masters game design patterns, performance optimization, and cross-platform development with focus o...

GitHub

mobile-developer

zenobi-us

Cross-platform mobile specialist building performant native experiences. Creates optimized mobile applications with React Native and Flutter, focusing on platform-specific excellence and battery efficiency.

GitHub

construction-skill

Justcnds

使用 VoxelBuilder API 生成 JavaScript 代码来建造结构。在建筑之务必使用此技能来查看和创建实际的建筑代码。

GitHub

construction-skill

Justcnds

使用 VoxelBuilder API 生成 JavaScript 代码来建造结构。在建筑之务必使用此技能来查看和创建实际的建筑代码。

GitHub

multi-agent-system

lovedragonball

Design and orchestrate multi-agent AI systems with knowledge harvesting, agent collaboration, and learning loops. Use when working on PSI Engine or similar autonomous agent projects.

GitHub

product-management

vasilyu1983

A Claude Code skill for executing high-quality product management work end-to-end: discovery, strategy, roadmaps, metrics, and leadership - using only operational templates, checklists, and patterns (no theory)...

GitHub

front-end-design

rawkode-academy

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

strudel

bfollington

This skill should be used when working with Strudel.cc, a live-coding music environment. Use when creating musical patterns, drum sequences, melodies, basslines, or generative compositions. The user will always...

GitHub

godot

bfollington

This skill should be used when working on Godot Engine projects. It provides specialized knowledge of Godot's file formats (.gd, .tscn, .tres), architecture patterns (component-based, signal-driven, resource-ba...

GitHub

bevy

bfollington

This skill should be used when working on Bevy game engine projects. It provides specialized knowledge for Bevy's Entity Component System (ECS) architecture, component-driven design patterns, system ordering, U...

GitHub

mobile-game-dev

omer-metin

Expert mobile game developer specializing in iOS and Android game optimization, touch input design, battery and thermal management, device fragmentation handling, and App Store/Play Store submission. Deep knowl...

GitHub

ai-game-art-generation

omer-metin

Master AI-powered game asset pipelines using ComfyUI, Stable Diffusion, FLUX, ControlNet, and IP-Adapter. Creates production-ready sprites, textures, UI, and environments with consistency, proper licensing, and...

Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.

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