google-official-seo-guide
Official Google SEO guide covering search optimization, best practices, Search Console, crawling, indexing, and improving website search visibility based on official Google documentation
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Official Google SEO guide covering search optimization, best practices, Search Console, crawling, indexing, and improving website search visibility based on official Google documentation
Apply cognitive constraints that reshape thinking. Use when user needs code generation (/code), advice (/interview), critique (/critic), debugging (/debug), brainstorming (/creative), simplification (/simplify)...
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visu...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, blogs, pages, or applications. Generates creative, polished code tha...
Performs comprehensive preflight validation of Bicep deployments to Azure, including template syntax validation, what-if analysis, and permission checks. Use this skill before any deployment to Azure to preview...
Analyze Azure resource groups and generate detailed Mermaid architecture diagrams showing the relationships between individual resources. Use this skill when the user asks for a diagram of their Azure resources...
OCR PDFs with docling while tracking per-page text and rasterize PDFs to images. Use for PDF ingestion, page-aware text extraction, rendering pages to images, or inspecting PDF metadata, with outputs saved unde...
Delegate codebase exploration or scripted actions to a non-interactive Codex exec run (codex exec / codex e). Use when you want a subagent to read lots of code or take actions without human interaction, and you...
Extract transcripts, titles, and thumbnails from YouTube videos. Use for ingesting video content, capturing captions with timestamps, or downloading video metadata.
Create or edit Slidev presentations in the /Users/jasonliu/dev/presentations repo. Use for drafting new decks, editing existing slides, applying repo-specific Slidev conventions, and polishing/animation work. T...
Fork a terminal session to a new terminal window. Use this when the user requests 'fork terminal' or 'create a new terminal' or 'new terminal: ' or 'fork session: '.
Get Unity Hierarchy structure. Use when: inspecting scene structure, exploring GameObjects, checking parent-child relationships, or when user asks about hierarchy. Returns the scene's GameObject tree with compo...
Clear Unity console logs. Use when: clearing console before tests, starting fresh debugging session, or when user asks to clear logs. Removes all log entries from Unity Console.
Compile Unity project. Use when: verifying code compiles after edits, checking for compile errors, or when user asks to compile. Returns error/warning counts.
Sample hello world tool via uloop CLI. Use when you need to test the MCP tool system or see an example of custom tool implementation.
Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edit...
Bring Unity Editor window to front via uloop CLI. Use when you need to: (1) Focus Unity Editor before capturing screenshots, (2) Ensure Unity window is visible for visual checks, (3) Bring Unity to foreground f...
Get Unity project information via uloop CLI. Use when you need to: (1) Check Unity Editor version, (2) Get project settings and platform info, (3) Retrieve project metadata for diagnostics.
Get Unity Search provider details via uloop CLI. Use when you need to: (1) Discover available search providers, (2) Understand search capabilities and filters, (3) Configure searches with specific provider opti...
Get Unity project information via uloop CLI. Use when you need to check project settings, Unity version, platform, or other project metadata.
Search Unity project for assets. Use when: finding scenes, prefabs, scripts, materials, or other assets by name/type, or when user asks to search project files. Returns asset paths and metadata.
Execute Unity Test Runner. Use when: running unit tests, verifying code changes, checking test results, or when user asks to run tests. Returns test results with pass/fail counts.
Take a screenshot of Unity Editor windows and save as PNG image. Use when you need to: (1) Screenshot the Game View, Scene View, Console, Inspector, or other windows, (2) Capture current visual state for debugg...
Control Unity Editor play mode. Use when: starting/stopping/pausing play mode, testing game behavior, or when user asks to play or stop. Controls play/stop/pause of Unity Editor.
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.