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探索开发、内容、数据与办公效率等 AI 技能。先比较用途和仓库热度,再查看技能说明与来源。

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显示第 34,993–35,016 个,共 96,528 个

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GitHub

firewatch-guide

outfitter-dev

Guides GitHub PR activity workflows using the Firewatch CLI (fw) and MCP server. Use when triaging PRs, responding to review feedback, querying PR activity, or when the user mentions firewatch, PR reviews, PR c...

GitHub

browser

benjaminshafii

Control Chrome browser via OpenCode browser extension for authenticated web automation

GitHub

code-reviewer

9tykeshav

Use when asked to review MERN stack code - comprehensive code reviewer that checks project health, security, maintainability, performance, testing, and architecture. Combines general code quality analysis with...

GitHub

golang-development

comalice

Expert Go (Golang) development following best practices. Use when writing, reviewing, refactoring, or debugging Go code, structuring modules, handling concurrency, or optimizing performance.

GitHub

screen-reader-testing

Tahir-yamin

Test web applications with screen readers including VoiceOver, NVDA, and JAWS. Use when validating screen reader compatibility, debugging accessibility issues, or ensuring assistive technology support.

GitHub

go-concurrency-patterns

Tahir-yamin

Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.

GitHub

csharp-analyzer-developer

openrewrite

Comprehensive guidance for creating Roslyn analyzers and code fix providers in the Rewrite.RoslynRecipe project. Use when developing new analyzers, code fixes, or when asked about analyzer implementation patter...

GitHub

inline-test-injection

doc-detective

Inject Doc Detective test specs into documentation source files as inline comments. Use when (1) you have a valid test spec (JSON/YAML) with steps and need to embed them in a source file, (2) the user asks to a...

GitHub

godot-gdscript-patterns

Tahir-yamin

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.

GitHub

tailwind-design-system

Tahir-yamin

Build scalable design systems with Tailwind CSS, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.

GitHub

react-native-architecture

Tahir-yamin

Build production React Native apps with Expo, navigation, native modules, offline sync, and cross-platform patterns. Use when developing mobile apps, implementing native integrations, or architecting React Nati...

GitHub

nextjs-app-router-patterns

Tahir-yamin

Master Next.js 14+ App Router with Server Components, streaming, parallel routes, and advanced data fetching. Use when building Next.js applications, implementing SSR/SSG, or optimizing React Server Components.

GitHub

unity-ecs-patterns

Tahir-yamin

Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.

GitHub

saga-orchestration

Tahir-yamin

Implement saga patterns for distributed transactions and cross-aggregate workflows. Use when coordinating multi-step business processes, handling compensating transactions, or managing long-running workflows.

GitHub

dotnet-backend-patterns

Tahir-yamin

Master C#/.NET backend development patterns for building robust APIs, MCP servers, and enterprise applications. Covers async/await, dependency injection, Entity Framework Core, Dapper, configuration, caching, a...

GitHub

architecture-decision-records

Tahir-yamin

Write and maintain Architecture Decision Records (ADRs) following best practices for technical decision documentation. Use when documenting significant technical decisions, reviewing past architectural choices,...

GitHub

rust-async-patterns

Tahir-yamin

Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns. Use when building async Rust applications, implementing concurrent systems, or debugging async code.

GitHub

event-store-design

Tahir-yamin

Design and implement event stores for event-sourced systems. Use when building event sourcing infrastructure, choosing event store technologies, or implementing event persistence patterns.

GitHub

cqrs-implementation

Tahir-yamin

Implement Command Query Responsibility Segregation for scalable architectures. Use when separating read and write models, optimizing query performance, or building event-sourced systems.

默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。

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