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unity-edit-texture

Edit texture properties.

zoucdr☆ 41 仓库 Stars6 仓库 Forks

安装与使用

请根据来源仓库和你的 AI 工具说明安装此技能。先阅读技能文件和依赖要求,再添加到工作流。

查看来源 ↗使用指南

技能说明

Unity MCP: edit_texture

Pass parameters in args.

Parameters (args)

Param Type Required Description
action string yes Operation: set_import_settings, get_info, set_wrap_mode, set_filter_mode
target string yes Texture asset path
max_size integer no Maximum texture size
compression string no Compression quality: low, normal, high
texture_type string no Texture type: texture, normal_map, sprite, cursor
wrap_mode string no Wrap mode: repeat, clamp, mirror
filter_mode string no Filter mode: point, bilinear, trilinear
anisotropic integer no Anisotropic level
  • set_import_settings — Set texture import settings
  • get_info — Get texture information
  • set_wrap_mode — Set texture wrap mode
  • set_filter_mode — Set texture filter mode

Example args

{ "action": "set_import_settings", "target": "Assets/Textures/Player.png", "max_size": 2048, "compression": "high" }

Response

Success: { "success": true, "data": ... }. Failure: { "success": false, "message": "...", "error": "..." }.

使用示例

查看来源仓库中的使用示例与配置说明。

查看来源 ↗

来源历史

收录时间
2026-03-11
索引更新时间
2026-03-11
Branch
main

收录与同步日期属于本站记录。源码修改历史请查看来源仓库。

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