gdscript-test
Run GDUnit4 tests for Godot projects. Use after implementing features, fixing bugs, or modifying GDScript files to verify correctness.
浏览 minami110 维护的已发布 AI 技能,比较用途与说明,并通过来源仓库了解安装方式。
已收录技能
9收录技能的仓库 Stars 合计
78仓库 Forks
0平均每个技能的仓库 Stars
9同一仓库中的多个技能可能共享 Stars,合计包含重复仓库数据。
Run GDUnit4 tests for Godot projects. Use after implementing features, fixing bugs, or modifying GDScript files to verify correctness.
Move, rename, or delete GDScript files with their .uid files for Godot projects. Use when reorganizing code, renaming scripts, or removing unused GDScript files.
Validate GDScript changes by refreshing Godot cache and checking diagnostics. Use after creating or editing GDScript files.
Format and lint GDScript files using gdscript-formatter. Use after editing GDScript files to ensure code style consistency.
Write gdUnit4 test code with type-specific assertions, signal testing, and scene runner support. Use when creating or updating tests for GDScript files.
Validate GDScript changes by refreshing Godot cache and checking diagnostics. Use after creating or editing GDScript files.
Run gdUnit4 tests for Godot projects. Use after implementing features, fixing bugs, or modifying GDScript files. USE PROACTIVELY to verify code changes.
Move, rename, or delete GDScript files with their .uid files for Godot projects. Use when reorganizing code, renaming scripts, or removing unused GDScript files.
Search Godot Engine and GDScript documentation using Deepwiki and Context7. Use when implementing Godot features, looking up APIs, or finding code examples. USE PROACTIVELY when planning Godot/GDScript implemen...
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。