architecture-patterns
This skill should be used for system design, design patterns, architectural decisions, SOLID principles, clean code structure, code organization, refactoring strategy, software architecture
浏览 Zate 维护的已发布 AI 技能,比较用途与说明,并通过来源仓库了解安装方式。
已收录技能
30收录技能的仓库 Stars 合计
180仓库 Forks
4平均每个技能的仓库 Stars
6同一仓库中的多个技能可能共享 Stars,合计包含重复仓库数据。
This skill should be used for system design, design patterns, architectural decisions, SOLID principles, clean code structure, code organization, refactoring strategy, software architecture
Expert knowledge of Godot performance optimization, profiling, bottleneck identification, and optimization techniques. Use when helping improve game performance or analyzing performance issues.
Expert knowledge of Godot debugging, error interpretation, common bugs, and troubleshooting techniques. Use when helping fix Godot errors, crashes, or unexpected behavior.
Expert knowledge of Godot Engine game development including scene creation, node management, GDScript programming, and project structure. Use when working with Godot projects, creating or modifying scenes, addi...
Expert knowledge of Godot's UI system including Control nodes, themes, styling, responsive layouts, and common UI patterns for menus, HUDs, inventories, and dialogue systems. Use when working with Godot UI/menu...
Audit devloop against Claude Code updates to identify integration opportunities. Use after Claude Code releases, monthly maintenance, or when exploring new features.
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。