evaluator
Independent assessment without debate context — adversarial loop prevents gaming
浏览 SimHacker 维护的已发布 AI 技能,比较用途与说明,并通过来源仓库了解安装方式。
已收录技能
90收录技能的仓库 Stars 合计
1,416仓库 Forks
360平均每个技能的仓库 Stars
16同一仓库中的多个技能可能共享 Stars,合计包含重复仓库数据。
Independent assessment without debate context — adversarial loop prevents gaming
I see what you describe. Let me show it to others.
Manufacturing Intelligence — Leela AI applies MOOLLM to industry
Sims-inspired task scheduling — queue actions, execute in order
Missing state triggers repair, not failure.
A skill is documentation that learned to do things.
Structured research with sources, findings, and decisions.
Systematic code analysis with evidence collection
Currency and trade — gold flows where stories lead
Text files are forever. No lock-in. No corruption. No transformation.
Committee of personas with opposing propensities forcing genuine debate
Feline interactions, buffs, and relationship building
Rules persuade. Structure IS argument. Design consciously.
Two-pointer reversible cursor worms for traversal and dataflow
Smart templates that understand semantic intent, not just string substitution
Structured task decomposition and tracking.
Motto: Style counts. Context matters. Story trumps numbers.
Frozen plans with human approval gates.
Many turns in one call. Instant communication. No round-trips.
Drescher's computational theory of causal learning
Abstract base for runtime state — adventure, city-sim, ecosystem all inherit from this
Runtime context passed to compiled closures — the world as seen from inside
Core patterns for all characters — home, location, relationships, inventory
Motto: Rewards should feel earned and fitting.
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。