generate-game-asset
Use when you need to generate game art - sprites, textures, 3D model concepts. Uses FREE HuggingFace AI models.
安装与使用
请根据来源仓库和你的 AI 工具说明安装此技能。先阅读技能文件和依赖要求,再添加到工作流。
查看来源 ↗使用指南技能说明
Game Asset Generation
Overview
This skill triggers the game-asset-generator MCP server for AI-powered art generation using HuggingFace models.
When to Use
- "Create a sprite for [monster name]"
- "Generate a UI icon for [element]"
- "Make a texture for [surface]"
- "Design concept art for [character]"
VeilBreakers Art Style
ALWAYS include this in prompts:
dark fantasy horror, [subject], dark atmospheric,
glowing [color] eyes/core, dramatic lighting, deep shadows,
high detail, painterly quality, ominous mood
Brand Color Reference
| Brand | Glow Color | Theme |
|---|---|---|
| IRON | Steel blue | Armored, angular |
| SAVAGE | Blood red | Feral, claws |
| SURGE | Electric blue | Crackling, fast |
| VENOM | Toxic green | Dripping, sickly |
| DREAD | Purple/void | Shadowy, terror |
| LEECH | Dark red | Parasitic, tendrils |
| GRACE | White/gold | Ethereal, light |
| MEND | Soft green | Protective, shields |
| RUIN | Orange/red | Explosive, cracked |
| VOID | Deep purple | Chaotic, reality-bending |
DO NOT Use
- "Battle Chasers" or "Joe Madureira"
- "thick linework" or "comic book"
- anime/cel-shaded style
- checker pattern backgrounds
Output Specs
| Parameter | Value |
|---|---|
| Resolution | 1024-2048px |
| Format | PNG with transparency |
| Save to | Assets/Art/[category]/ |
MCP Server
Server: game-asset-generator Package: game-asset-mcp Requires: HF_TOKEN environment variable set
Workflow
- Define what asset is needed
- Craft prompt using VeilBreakers style template
- Generate via MCP
- Review output quality
- Save to correct Assets/ folder
- Verify import settings in Unity
使用示例
查看来源仓库中的使用示例与配置说明。
查看来源 ↗来源历史
- 收录时间
- 2026-01-20
- 索引更新时间
- 2026-01-26
- Branch
- main
收录与同步日期属于本站记录。源码修改历史请查看来源仓库。
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