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工具与集成 AI 技能

发现 工具与集成 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: 工具与集成

显示第 85,825–85,848 个,共 87,268 个

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GitHub

export-wizard

innV0

Master coordinator for model export. Guides the user through selecting the right format and initiating the process.

GitHub

hugging-face-model-trainer

sitammeur

This skill should be used when users want to train or fine-tune language models using TRL (Transformer Reinforcement Learning) on Hugging Face Jobs infrastructure. Covers SFT, DPO, GRPO and reward modeling trai...

GitHub

backend-server-startup

fedickinson

Start the Budget Buddy FastAPI backend server on port 8000 with automatic CORS validation and error detection. Use when starting the backend, fixing server startup issues, debugging connection problems, or when...

GitHub

react-best-practices

kimjuyoung1127

A comprehensive collection of React best practices and performance optimization techniques from Vercel, including rules for eliminating waterfalls, bundle size optimization, server-side performance, and more.

GitHub

project-structure

Doyajin174

Organize project folders following industry best practices. Use when setting up new projects, reorganizing codebases, or when folder structure becomes messy. Covers Next.js, Bulletproof React, and FSD patterns.

GitHub

nodejs-best-practices

hoangminh46

Node.js development principles and decision-making for 2025+. This skill should be used when writing, reviewing, or refactoring Node.js backend code. Triggers on tasks involving API development, framework selec...

GitHub

rust-core

aaronbassett

Comprehensive Rust development expertise covering core principles, patterns, error handling, async programming, testing, and performance optimization. Use when working on Rust projects requiring guidance on: (1...

GitHub

expo

songbikes

Guidelines for building React Native apps with Expo, focusing on Expo Router v6 (SDK 52), project structure, and best practices.

GitHub

muebleria-python

Ktita10

Python development patterns for MuebleriaIris backend. Trigger: When writing Python code in backend/, working with Flask, or managing dependencies.

GitHub

animation-system

taozhuo

Implements animation systems using AnimationPlayer, AnimationTree, blend trees, and procedural animation. Use when creating character animations and visual effects.

GitHub

data-persistence

taozhuo

Implements save/load systems using Resources, JSON, ConfigFile, and file encryption. Use when persisting game data, settings, and player progress.

GitHub

networking-multiplayer

taozhuo

Implements multiplayer networking using Godot's high-level multiplayer API, including RPCs, synchronization, client-server architecture, and lag compensation. Use when building online multiplayer games.

GitHub

procedural-generation

taozhuo

Implements procedural generation techniques including noise-based terrain, dungeon generation, wave function collapse, and random world building. Use when creating procedurally generated content.

GitHub

state-machines

taozhuo

Implements state machine patterns for game logic, AI, and animations including hierarchical state machines and pushdown automata. Use when building complex game behaviors.

GitHub

generate-storyboard

janrau9

Generate a storyboard with ComfyUI image prompts from the script. Use after script.md exists in the project folder.

GitHub

combat-ui-pattern-a

CesarAugustusGroB

Implement Split-Panel Combat UI (Pattern A) for SHINOBI WAY game. Use when user wants to create the horizontal confrontation combat layout, character panels, action dock, phase header, VS divider, or any compon...

GitHub

wos-lineup

amk92987

Build optimal Whiteout Survival lineups for specific events. Use when user asks about Bear Trap, Crazy Joe, SvS, garrison, rally, or arena compositions. Provides hero recommendations and troop ratios.

GitHub

three-js

noklip-io

This skill should be used when the user asks to "create a 3D scene", "add a mesh", "implement OrbitControls", "load a GLTF model", "add bloom post-processing", "write a custom shader", "create particle effects"...

GitHub

navigation-ai

taozhuo

Implements AI navigation and pathfinding using NavigationServer, behavior systems, and steering behaviors. Use when building NPC movement and decision-making.

GitHub

npc-ai

taozhuo

Implements NPC and AI systems including pathfinding, behavior trees, state machines, combat AI, perception systems, and NPC management. Use when building enemy AI, friendly NPCs, boss fights, or any autonomous...

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