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tools gaming AI 技能

发现 tools gaming 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: tools gaming

显示第 2,113–2,136 个,共 2,514 个

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GitHub

dppm-orchestration

ak-eyther

Feature development using DPPM framework (Discover, Plan, Prototype, Monitor). Use for feature planning and multi-agent orchestration.

GitHub

frontend-design

bchewy

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

write-adr

CheekyCodexConjurer

Document architectural decisions with context and consequences.

GitHub

actionscript-30-coding

luthebao

This skill should be used when the user or agent asks to "edit .as files", "generate ActionScript code", "write AS3 code", "create ActionScript class", "fix AS3 syntax", "implement Flash code", "develop AIR app...

GitHub

ideate

jeremyodell

Transform ideas into validated, dependency-mapped Linear stories. Activates when user wants to develop a new feature idea, create Linear stories from a concept, brainstorm and plan implementation, or mentions "...

GitHub

frontend-design

marcellobressan

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

skill-creator

nomhiro

新しいスキルを対話形式で作成するメタスキル。 スキルの作成、新規スキル追加、カスタムスキル開発、スキルテンプレート生成をサポート。 要件をヒアリングし、SKILL.md、scripts/、references/を自動生成する。 Use when use...

GitHub

ai-startup-strategist

junhua

Channel the strategic thinking of fastest-growing AI startup founders. Use when asked to analyze current state, brainstorm strategy, set OKRs, or create execution plans. Provides founder personas, strategic fra...

GitHub

forth-ai-brand

junhua

Apply Forth AI brand guidelines when creating frontends. Use for UI components, pages, applications, and design systems. Enforces radical simplicity, polymorphic interfaces, and the Forth AI visual identity.

GitHub

frontend-design

aaron-howard

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

GitHub

orca-architecture

dkoosis

This skill should be used when the user asks about "Orca architecture", "knowledge graph design", "MCP server structure", "nugget storage", "telemetry design", "Orca refactoring", or is planning changes to Orca...

GitHub

video-script-writer

webmasterarbez

Creates video scripts, narration text, and voiceover content for e-learning. Use when writing video scripts, narration, voiceover text, talking points, or when user mentions "video script," "narration," "voiceo...

GitHub

eft-domain

tuckerandrew21

Escape from Tarkov game domain knowledge for EFT-Tracker. Understands quest structures, traders, Kappa container progression, and tarkov.dev API integration. Activates when user mentions: quest, trader, Kappa,...

GitHub

phantom-scribe

barnstorm

Kickstart and maintain a fast-paced fiction project from a thumbnail using Harmon Story Circle + Crouch-style chapter momentum. Use when the user asks for help writing a story/novel, wants beat sheets, chapter...

GitHub

phantom-scribe

barnstorm

Kickstart and maintain a fast-paced fiction project from a thumbnail using Harmon Story Circle + Crouch-style chapter pacing. Use this when the user says they need help writing a story/novel, wants a beat sheet...

GitHub

phantom-scribe

barnstorm

Kickstart and maintain a fast-paced fiction project from a thumbnail using Harmon Story Circle + Crouch-style chapter momentum. Use when the user asks for help writing a story/novel, beat sheets, pacing plans,...

GitHub

project-architecture

jwmyers

This skill should be used when the user asks about "namespaces", "singleton", "TileManager", "GameManager", "TokenManager", "InputManager", "data flow", "class responsibilities", "layers", "folder structure", "...

GitHub

board-sdk

jwmyers

This skill should be used when the user asks about "touch input", "BoardInput", "BoardContact", "piece detection", "glyph", "glyph recognition", "simulator", "Board hardware", "contact phases", "Piece Set", "to...

GitHub

visual-style-guide

jwmyers

This skill should be used when the user asks about "colors", "hex codes", "path colors", "tile background", "rendering order", "sorting order", "token design", "SVG styling", "stroke width", "line cap", "grid l...

GitHub

layout-sizing

jwmyers

This skill should be used when the user asks about "layout", "sizing", "coordinates", "1920x1080", "world units", "PPU", "pixels per unit", "SVG import", "texture size", "grid positioning", "screen dimensions",...

GitHub

unity-mcp-tools

jwmyers

This skill should be used when the user asks about "MCP tools", "Unity MCP", "enable tool groups", "which MCP tools", "create GameObject", "add component", "run Unity tests", "check scene hierarchy", "spawn age...

GitHub

zero-day-rules

jwmyers

This skill should be used when the user asks about "game rules", "scoring", "phases", "Attack token", "Exploit token", "Ghost token", "tile placement rules", "path matching", "movement rules", "winning conditio...

GitHub

dev-context

mpazaryna

Context architecture skill for aligning work. Use when starting new features, making architectural decisions, or setting up implementation work. Generates interconnected ADR/Design/Spec/Plan scaffolding that ag...

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