dppm-orchestration
Feature development using DPPM framework (Discover, Plan, Prototype, Monitor). Use for feature planning and multi-agent orchestration.
发现 tools gaming 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。
Feature development using DPPM framework (Discover, Plan, Prototype, Monitor). Use for feature planning and multi-agent orchestration.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
Document architectural decisions with context and consequences.
Interactive canvas-based design and layout creation
This skill should be used when the user or agent asks to "edit .as files", "generate ActionScript code", "write AS3 code", "create ActionScript class", "fix AS3 syntax", "implement Flash code", "develop AIR app...
Transform ideas into validated, dependency-mapped Linear stories. Activates when user wants to develop a new feature idea, create Linear stories from a concept, brainstorm and plan implementation, or mentions "...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
新しいスキルを対話形式で作成するメタスキル。 スキルの作成、新規スキル追加、カスタムスキル開発、スキルテンプレート生成をサポート。 要件をヒアリングし、SKILL.md、scripts/、references/を自動生成する。 Use when use...
Channel the strategic thinking of fastest-growing AI startup founders. Use when asked to analyze current state, brainstorm strategy, set OKRs, or create execution plans. Provides founder personas, strategic fra...
Apply Forth AI brand guidelines when creating frontends. Use for UI components, pages, applications, and design systems. Enforces radical simplicity, polymorphic interfaces, and the Forth AI visual identity.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
This skill should be used when the user asks about "Orca architecture", "knowledge graph design", "MCP server structure", "nugget storage", "telemetry design", "Orca refactoring", or is planning changes to Orca...
Creates video scripts, narration text, and voiceover content for e-learning. Use when writing video scripts, narration, voiceover text, talking points, or when user mentions "video script," "narration," "voiceo...
Escape from Tarkov game domain knowledge for EFT-Tracker. Understands quest structures, traders, Kappa container progression, and tarkov.dev API integration. Activates when user mentions: quest, trader, Kappa,...
Kickstart and maintain a fast-paced fiction project from a thumbnail using Harmon Story Circle + Crouch-style chapter momentum. Use when the user asks for help writing a story/novel, wants beat sheets, chapter...
Kickstart and maintain a fast-paced fiction project from a thumbnail using Harmon Story Circle + Crouch-style chapter pacing. Use this when the user says they need help writing a story/novel, wants a beat sheet...
Kickstart and maintain a fast-paced fiction project from a thumbnail using Harmon Story Circle + Crouch-style chapter momentum. Use when the user asks for help writing a story/novel, beat sheets, pacing plans,...
This skill should be used when the user asks about "namespaces", "singleton", "TileManager", "GameManager", "TokenManager", "InputManager", "data flow", "class responsibilities", "layers", "folder structure", "...
This skill should be used when the user asks about "touch input", "BoardInput", "BoardContact", "piece detection", "glyph", "glyph recognition", "simulator", "Board hardware", "contact phases", "Piece Set", "to...
This skill should be used when the user asks about "colors", "hex codes", "path colors", "tile background", "rendering order", "sorting order", "token design", "SVG styling", "stroke width", "line cap", "grid l...
This skill should be used when the user asks about "layout", "sizing", "coordinates", "1920x1080", "world units", "PPU", "pixels per unit", "SVG import", "texture size", "grid positioning", "screen dimensions",...
This skill should be used when the user asks about "MCP tools", "Unity MCP", "enable tool groups", "which MCP tools", "create GameObject", "add component", "run Unity tests", "check scene hierarchy", "spawn age...
This skill should be used when the user asks about "game rules", "scoring", "phases", "Attack token", "Exploit token", "Ghost token", "tile placement rules", "path matching", "movement rules", "winning conditio...
Context architecture skill for aligning work. Use when starting new features, making architectural decisions, or setting up implementation work. Generates interconnected ADR/Design/Spec/Plan scaffolding that ag...
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。