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tools gaming AI 技能

发现 tools gaming 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: tools gaming

显示第 1,321–1,344 个,共 2,514 个

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GitHub

planning-prompts

ScientiaCapital

Comprehensive skill for project planning and prompt engineering. Covers hierarchical plans (briefs, roadmaps, phases), Claude-to-Claude meta-prompts, and multi-stage workflows. Use when: planning, prompt creati...

GitHub

process-pdfs

ScientiaCapital

Comprehensive guide for authoring Claude Code extensions including skills (SKILL.md), hooks, slash commands, and subagents. Use when: creating skills, writing hooks, making slash commands, building subagents, l...

GitHub

brainstorming

geobrowser

Turn ideas into fully formed designs through collaborative dialogue. Use BEFORE any creative work - creating features, building components, adding functionality, or modifying behavior.

GitHub

dh-frame

rjroy

This skill should be used when creating a new Daggerheart campaign, establishing world tone and themes, selecting or building a campaign frame, or reframing an existing adventure. Campaign frames provide pitch,...

GitHub

dh-adversaries

rjroy

This skill should be used when creating Daggerheart adversaries, building stat blocks, designing encounters, or determining enemy difficulty. Invoke when the GM needs to create enemies, generate adversary stat...

GitHub

d20-players

rjroy

This skill should be used when the GM needs to help players create characters, roll for stats, assign ability scores, handle leveling up, increase hit points, choose classes, pick proficiencies, or manage playe...

GitHub

panel-patterns

rjroy

This skill should be used when the GM needs panel creation ideas or atmospheric enhancement suggestions. Triggers on: - "What panels should I create" or "panel suggestions" - Requests for atmospheric panels mat...

GitHub

gm-craft

rjroy

This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do...

GitHub

character-world-init

rjroy

This skill should be used when starting a new adventure, creating player characters, building game worlds, or when playerRef/worldRef is null. Triggers include: "create a character", "make a new character", "ro...

GitHub

enter-world

rjroy

Launch the Adventure Engine application for an adventure project. Use when the user wants to "enter" a world, "start" or "launch" an adventure session, or begin interactive gameplay. Fires off the application i...

GitHub

dh-players

rjroy

This skill should be used when the GM needs to help players create Daggerheart characters, select a class/ancestry/community, define Experiences with bounded constraints, choose domain cards, or handle level ad...

GitHub

d20-monsters

rjroy

This skill should be used when the GM needs to create NPCs or monsters, generate stat blocks, determine enemy stats, design creatures, or generate adversaries for d20-style RPG encounters. Provides SRD 5.2 stat...

GitHub

gsplat-optimizer

ckorhonen

Optimize 3D Gaussian Splat scenes for real-time rendering on iOS, macOS, and visionOS. Use when working with .ply or .splat files, targeting mobile/Apple GPU performance, or needing LOD, pruning, or compression...

GitHub

gemini-visual

ckorhonen

Visual and front-end development assistant powered by Google Gemini 3. Use for UI analysis, design comparison, accessibility audits, color palette extraction, screenshot-to-code conversion, generating UI assets...

GitHub

playdate-dev

ckorhonen

Playdate game development in Lua with the Playdate SDK, including game loop, sprites, graphics, input (crank, buttons, accelerometer), UI, performance, metadata (pdxinfo), and simulator/device workflow. Use whe...

GitHub

create-slash-commands

nicanac

Expert guidance for creating Antigravity slash commands. Use when working with slash commands, creating custom commands, understanding command structure, or learning YAML configuration.

GitHub

create-subagents

nicanac

Expert guidance for creating, building, and using Antigravity subagents and the Task tool. Use when working with subagents, setting up agent configurations, understanding how agents work, or using the Task tool...

GitHub

antigravity-memory

nicanac

Create and optimize MEMORY.md memory files or .agent/rules/ modular rules for Antigravity projects. Comprehensive guidance on file hierarchy, content structure, path-scoped rules, best practices, and anti-patte...

GitHub

ralph-plan

mebusmein

Plan new features or projects for the Ralph agent by generating or updating structured user stories in .ralph/prd.json.

GitHub

ethereal-persona

pplmx

Design and implement the personality, conversational style, and emotional behavior of the Ethereal "Digital Spirit". Use this skill when updating system prompts, mood logic, or implementing new interactive beha...

GitHub

frontend-design

pplmx

Create distinctive, production-grade frontend interfaces for Desktop Ethereal with high design quality. Use this skill when the user asks to build UI components, pages, or applications for the desktop companion...

GitHub

frontend-design

OiAnthony

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...

GitHub

frontend-design

amak07

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...

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