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研究与调研 AI 技能

发现 研究与调研 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: 研究与调研

显示第 26,089–26,112 个,共 85,651 个

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GitHub

animation-principles-master

dylantarre

Use when someone seeks the philosophical foundation of animation principles, wants to understand why they work, or is at a teaching/mentorship level

GitHub

universal-mindset

dylantarre

Use when approaching any animation task—establishing foundational thinking patterns, teaching animation principles, or when none of the specialized thinking styles quite fit the situation.

GitHub

naturalistic-motion

dylantarre

Use when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.

GitHub

popmotion

dylantarre

Use when implementing Disney's 12 animation principles with Popmotion's functional animation library

GitHub

travel-hospitality

dylantarre

Use when designing animations for travel booking, hospitality apps, tourism platforms, or vacation planning experiences

GitHub

excitement-energy

dylantarre

Use when creating animations that generate enthusiasm, build anticipation, or create high-energy experiences.

GitHub

emotional-narrative

dylantarre

Use when animation needs to convey feeling, tell a story, or connect emotionally—character moments, dramatic beats, or any motion that should make the audience care.

GitHub

hover-interactions

dylantarre

Use when creating mouse hover effects - button highlights, card lifts, link underlines, image zooms, or any pointer-triggered animation.

GitHub

large-500-800ms

dylantarre

Use when building larger movement animations between 500-800ms - hero transitions, complex reveals, animations that tell a story and deserve attention

GitHub

entrance-animations

dylantarre

Use when elements need to appear on screen - page loads, modals opening, items being added, content reveals, or any "coming into view" animation.

GitHub

arc-mastery

dylantarre

Use when designing motion paths, character movement trajectories, gesture animations, or any motion that should feel natural rather than robotic.

GitHub

state-changes

dylantarre

Use when elements transform in place - toggle switches, expanding accordions, checkbox animations, button states, or any transformation without entering/exiting.

GitHub

slow-in-out-mastery

dylantarre

Use when designing easing curves, controlling motion pacing, creating natural acceleration/deceleration, or making movements feel physically grounded.

GitHub

straight-ahead-pose-mastery

dylantarre

Use when planning animation workflows, deciding between spontaneous vs controlled approaches, or balancing creative freedom with structural precision.

GitHub

deliberate-1200-2000ms

dylantarre

Use when building slow intentional animations between 1200-2000ms - app intros, loading sequences, storytelling moments that create emotional resonance

GitHub

css-native

dylantarre

Use when implementing Disney's 12 animation principles with pure CSS animations and transitions

GitHub

transition-sequences

dylantarre

Use when orchestrating multi-step animations - page transitions, onboarding flows, wizard steps, complex reveals, or any choreographed animation sequence.

GitHub

web-motion-design

dylantarre

Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.

默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。

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