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文档写作 AI 技能

发现 文档写作 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: 文档写作

显示第 33,217–33,240 个,共 83,400 个

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GitHub

git-commit-pr

jiunbae

Git 커밋 및 PR 생성 가이드. 사용자가 커밋, commit, PR, pull request 생성을 요청할 때 자동으로 활성화됩니다. 보안 검증을 통해 민감 정보 유출을 방지합니다.

GitHub

discord-skill

jiunbae

Discord REST API 서버/채널 관리 스킬. 채널 CRUD, 권한 관리, 메시지 전송, 웹훅 지원. "Discord", "디스코드", "채널 관리", "discord bot" 키워드로 활성화.

GitHub

audio-processor

jiunbae

ffmpeg 기반 오디오 변환 및 처리. "오디오 변환", "wav 변환", "샘플레이트 변경", "모노 변환", "세그먼트 분할", "ffmpeg" 요청 시 활성화됩니다.

GitHub

plan-executor

jiunbae

계획 수립 및 자동 플래닝 워크플로우 실행. "계획", "계획 세워줘", "플래닝", "plan", "구현 계획", "계획 먼저", "분석하고 구현", "설계", "워크플로우" 키워드로 활성화. 병렬 탐색 에이전트로 코드베이스 분석, 다중 관...

GitHub

model-sync

jiunbae

ML 모델 파일 서버 간 동기화. "모델 동기화", "모델 배포", "rsync 모델", "서버로 전송" 요청 시 활성화됩니다.

GitHub

context-worktree

jiunbae

새 작업 요청 시 기존 작업과의 맥락 유사성을 판단하고, 비유사한 경우 자동으로 git worktree를 생성하여 새 브랜치에서 작업합니다. 작업 시작, 새 기능 구현, 다른 이슈 작업 시 자동 활성화됩니다.

GitHub

skill-recommender

jiunbae

사용자 요청에 적합한 스킬을 자동으로 인식하고 추천합니다. 명시적 스킬 요청 없이도 설치된 스킬 중 도움이 될 수 있는 스킬을 발견하여 제안합니다. 모든 사용자 요청에서 암묵적으로 활성화됩니다.

GitHub

blog-adding

moonbitlang

Add a new English blog post to this Docusaurus site from a staging Markdown file and assets.

GitHub

leta

andreasjansson

Fast semantic code navigation via LSP. Load FIRST before ANY code task - even 'simple' ones. Trigger scenarios: (1) fixing lint/type/pyright/mypy warnings or errors, (2) fixing reportAny/reportUnknownType/Any t...

GitHub

unity-async

creator-hian

Handle Unity's asynchronous programming patterns including coroutines, async/await, and Job System. Masters Unity's main thread restrictions and threading models. Use when guidance needed on Unity async operati...

GitHub

unity-mobile

creator-hian

Optimize Unity games for mobile platforms with IL2CPP, platform-specific code, and memory management. Masters iOS/Android deployment, app size reduction, and battery optimization. Use for mobile builds, platfor...

GitHub

unity-csharp-fundamentals

creator-hian

Unity C# fundamental patterns including TryGetComponent, SerializeField, RequireComponent, and safe coding practices. Essential patterns for robust Unity development. Use PROACTIVELY for any Unity C# code to en...

GitHub

csharp-code-style

creator-hian

C# code style and naming conventions based on POCU standards. Covers naming rules (mPascalCase for private, bBoolean prefix, EEnum prefix), code organization, C# 9.0 patterns. Use PROACTIVELY for C# code review...

GitHub

gemini-cli

creator-hian

Google Gemini CLI fundamentals for code analysis, review, and validation. Use when (1) executing gemini commands for code review/analysis, (2) configuring models (gemini-3-flash-preview (default)/gemini-3-pro-p...

GitHub

unity-performance

creator-hian

Optimize Unity game performance through profiling, draw call reduction, and resource management. Masters batching, LOD, occlusion culling, and mobile optimization. Use for performance bottlenecks, frame rate is...

GitHub

unity-ui

creator-hian

Build and optimize Unity UI with UI Toolkit and UGUI. Masters responsive layouts, event systems, and performance optimization. Use for UI implementation, Canvas optimization, or cross-platform UI challenges.

GitHub

unity-unirx

creator-hian

UniRx (Reactive Extensions) library expert for legacy Unity projects. Specializes in UniRx-specific patterns, Observable streams, and ReactiveProperty. Use for maintaining existing UniRx codebases. For new proj...

GitHub

csharp-xml-docs

creator-hian

C# XML documentation with on-demand Haiku→Expert Review→Final workflow. Flexible Korean/English language support. Use when documenting C# APIs, properties, methods, classes, and interfaces.

GitHub

unity-vcontainer

creator-hian

VContainer dependency injection expert specializing in IoC container configuration, lifecycle management, and Unity-optimized DI patterns. Masters dependency resolution, scoped containers, and testable architec...

GitHub

unity-unitask

creator-hian

UniTask library expert specializing in allocation-free async/await patterns, coroutine migration, and Unity-optimized asynchronous programming. Masters UniTask performance optimizations, cancellation handling,...

GitHub

csharp-async-patterns

creator-hian

Modern C# asynchronous programming patterns using async/await, proper CancellationToken usage, and error handling in async code. Use when guidance needed on async/await best practices, Task composition and coor...

GitHub

codex-claude-loop

creator-hian

Dual-AI engineering loop orchestrating Claude Code (planning/implementation) and Codex (validation/review). Use when (1) complex feature development requiring validation, (2) high-quality code with security/per...

GitHub

unity-r3

creator-hian

R3 (Reactive Extensions) library expert specializing in modern reactive programming patterns, event-driven architectures, and Observable streams. Masters R3-specific features, async enumerable integration, and...

默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。

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