software-architecture
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development (.NET/C#).
发现 部署与运维 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。
Guide for quality focused software architecture. This skill should be used when users want to write code, design architecture, analyze code, in any case that relates to software development (.NET/C#).
Performs basic arithmetic calculations including addition, subtraction, multiplication, and division. Use when the user needs to calculate numbers, perform math operations, or compute arithmetic expressions.
Use when motion needs to read clearly and powerfully—broad comedy, action highlights, important story beats, or any moment that must unmistakably communicate to the audience.
Use when implementing Disney's 12 animation principles with Framer Motion in React applications
Use when designing action sequences, gags, reveals, or any motion that needs setup before delivery—preparing audiences for what's coming and maximizing impact.
Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.
Use when determining animation durations, controlling pacing, establishing rhythm, or making motion feel appropriately weighted and emotionally resonant.
Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player satisfaction.
Use when designing character personalities, creating memorable motion signatures, ensuring animations feel polished, or making visual experiences that audiences want to watch.
Use when animating lists, grids, tables, or collections of items to create smooth ordering, filtering, and loading states
Use when animation involves depth, perspective, volume, or three-dimensional awareness—camera moves, character positioning, environmental interaction, or maintaining consistent spatial relationships.
Use when implementing Disney's 12 animation principles with GSAP (GreenSock Animation Platform)
Use when creating animations that entertain, engage with humor, or create lighthearted interactive experiences.
Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.
Use when discussing animation principles with users of unknown skill level, or when providing a balanced reference that works for any experience level
Use when creating animations that evoke happiness, surprise, or delightful moments in the user experience.
Use when creating motion that needs dimensional grounding, designing transforms that maintain object integrity, or ensuring animations feel structurally sound.
Use when applying animation principles in any context, for any role, or when a general understanding of Disney's 12 principles is needed.
Use when animation "feels wrong" but you can't pinpoint why—debugging floaty movement, stiff characters, unclear action, or any motion that isn't working and needs systematic troubleshooting.
Use when users don't notice feedback, miss state changes, or can't tell if their action worked
Use when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animation accessibility compliance.
Use when designing animations for news sites, content platforms, publishing apps, or media consumption experiences
Use when implementing Disney's 12 animation principles with Motion One (modern, lightweight animation library)
Use when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。