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编程开发 AI 技能

发现 编程开发 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: 编程开发

显示第 8,353–8,376 个,共 81,978 个

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GitHub

technical-writer

finos

Assists with writing and maintaining Morphir technical documentation. Use when creating, reviewing, or updating documentation including API docs, user guides, tutorials, and content for the Docusaurus site. Als...

GitHub

skill-creator

finos

Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or to...

GitHub

morphir-developer

finos

Helps with Morphir Go development including workspace setup, go.work management, branch/worktree handling, TDD/BDD workflow, and pre-commit checks. Use when setting up development environment or working on Morp...

GitHub

release-manager

finos

Manages Morphir releases including changelog updates, version bumping, module tagging, and release execution. Use when preparing or executing a release.

GitHub

frontend-design

ShieldBattery

Create distinctive, engaging frontend interfaces for ShieldBattery. Use this skill when building user interfaces. Encourages bold, intentional design decisions within the project's design system.

GitHub

uloop-get-logs

hatayama

Get Unity Console output including errors, warnings, and Debug.Log messages. Use when you need to: (1) Check for compile errors or runtime exceptions after code changes, (2) See what Debug.Log printed during ex...

GitHub

uloop-compile

hatayama

Compile Unity project via uloop CLI. Use when you need to: (1) Verify C# code compiles successfully after editing scripts, (2) Check for compile errors or warnings, (3) Validate script changes before running te...

GitHub

uloop-clear-console

hatayama

Clear Unity console logs via uloop CLI. Use when you need to: (1) Clear the console before running tests, (2) Start a fresh debugging session, (3) Clean up log output for better readability.

GitHub

uloop-hello-world

hatayama

Sample hello world tool via uloop CLI. Use when you need to test the MCP tool system or see an example of custom tool implementation.

GitHub

uloop-execute-dynamic-code

hatayama

Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edit...

GitHub

uloop-unity-search

hatayama

Search Unity project via uloop CLI. Use when you need to: (1) Find assets by name or type (scenes, prefabs, scripts, materials), (2) Search for project resources using Unity's search system, (3) Locate files wi...

GitHub

uloop-get-hierarchy

hatayama

Get Unity Hierarchy structure via uloop CLI. Use when you need to: (1) Inspect scene structure and GameObject tree, (2) Find GameObjects and their parent-child relationships, (3) Check component attachments on...

GitHub

uloop-find-game-objects

hatayama

Find GameObjects with search criteria via uloop CLI. Use when you need to: (1) Locate GameObjects by name pattern, (2) Find objects by tag or layer, (3) Search for objects with specific component types.

GitHub

uloop-control-play-mode

hatayama

Control Unity Editor play mode via uloop CLI. Use when you need to: (1) Start play mode for testing, (2) Stop play mode after testing, (3) Pause play mode for debugging.

GitHub

git-commit-crafter

ryoppippi

Creates atomic git commits following Conventional Commits specification with detailed, well-structured messages. Analyzes changes and splits them into logical units. Use when committing code changes that need p...

GitHub

pr-workflow-manager

ryoppippi

Manages complete PR workflow from start to finish - creates feature branch, commits changes, pushes to remote, and opens pull request. Use when user wants to create a PR (e.g., "create a PR for these changes" o...

GitHub

sudocode

sudocode-ai

ALWAYS use this skill for ALL sudocode spec and issue operations. Use when user mentions "spec", "issue", "ready", "blocked", "implement", "feature", "plan", or "feedback" with sudocode specs and issues. PROACT...

GitHub

wp-wpcli-and-ops

Automattic

Use when working with WP-CLI (wp) for WordPress operations: safe search-replace, db export/import, plugin/theme/user/content management, cron, cache flushing, multisite, and scripting/automation with wp-cli.yml...

GitHub

wp-plugin-development

Automattic

Use when developing WordPress plugins: architecture and hooks, activation/deactivation/uninstall, admin UI and Settings API, data storage, cron/tasks, security (nonces/capabilities/sanitization/escaping), and r...

GitHub

wp-block-development

Automattic

Use when developing WordPress (Gutenberg) blocks: block.json metadata, register_block_type(_from_metadata), attributes/serialization, supports, dynamic rendering (render.php/render_callback), deprecations/migra...

GitHub

wp-performance

Automattic

Use when investigating or improving WordPress performance (backend-only agent): profiling and measurement (WP-CLI profile/doctor, Server-Timing, Query Monitor via REST headers), database/query optimization, aut...

GitHub

wp-interactivity-api

Automattic

Use when building or debugging WordPress Interactivity API features (data-wp-* directives, @wordpress/interactivity store/state/actions, block viewScriptModule integration, wp_interactivity_*()) including perfo...

默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。

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