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发现 数据库 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

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显示第 52,369–52,392 个,共 85,283 个

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GitHub

pex-lo-skill-creator

Zpankz

Leverages the multiple CLIs including PEX, pdf-search, hge, researcher, limitless, pieces, screenapp and more, to extract all relevant LOs across both CICM and ANZCA PEX exams, cross reference them with past SA...

GitHub

agents-router

Zpankz

Routes tasks to appropriate Task tool agents (subagents). Triggers on complex multi-step tasks, research, code review, exploration, or any task benefiting from specialized agent execution. Matches intent to age...

GitHub

maker-framework

Zpankz

Orchestrate reliable multi-agent reasoning using MAKER (Maximal Agentic Knowledge Engine for Reasoning). Implements three-pillar architecture for transforming probabilistic LLM outputs into deterministic, verif...

GitHub

dev-browser-nix

MichaelVessia

Use dev-browser for browser automation on NixOS. Invoke when user asks to test UI, automate browser interactions, take screenshots, or verify web app behavior.

GitHub

pair

ratacat

Launch a pair programming agent to watch your work and catch issues

GitHub

tauri-command

ImBaedin

Assists in implementing Tauri commands. Used for specific Tauri implementation patterns such as communication between frontend and backend, implementation of invoke functions, automatic conversion from camelCas...

GitHub

code-review

jhl-labs

코드 품질을 검토합니다. "코드 리뷰", "review", "검토" 요청 시 사용합니다.

GitHub

refactoring

jhl-labs

코드를 리팩토링합니다. "리팩토링", "코드 개선", "refactor" 요청 시 사용합니다.

GitHub

documentation

jhl-labs

코드를 문서화합니다. "문서 작성", "주석 추가", "document" 요청 시 사용합니다.

GitHub

test-generation

jhl-labs

테스트 케이스를 생성합니다. "테스트 작성", "TC 만들어", "write test" 요청 시 사용합니다.

GitHub

bug-fix

jhl-labs

버그를 분석하고 수정합니다. "버그 수정", "fix", "에러 고쳐" 요청 시 사용합니다.

GitHub

codebase-to-wiki

Gavin-Qiao

Convert arbitrary codebases into structured Obsidian wikis with human-in-the-loop iterative refinement. Use when user asks to analyze, document, or create a wiki for a codebase. Supports three modes: Fresh wiki...

GitHub

azure-cloud

charris-msft

Azure cloud development and operations. Use for ANY Azure task including infrastructure provisioning, data access, compute deployment, monitoring, networking, and security. CRITICAL - For deployments, ALWAYS us...

GitHub

composable-svelte-testing

jonathanbelolo

Testing patterns for Composable Svelte. Use when writing tests, using TestStore, mocking dependencies, or testing reducers and effects. Covers the send/receive pattern, mock implementations, testing composition...

GitHub

composable-svelte-deployment

jonathanbelolo

Production deployment patterns for Composable Svelte SSR applications. Use when deploying to Fly.io, Docker, or any cloud platform. Covers multi-stage Docker builds, Fly.io configuration, security hardening, pe...

GitHub

composable-svelte-chat

jonathanbelolo

Streaming chat and collaborative features for Composable Svelte. Use when implementing LLM chat interfaces, real-time messaging, or collaborative features. Covers StreamingChat (transport-agnostic), presence tr...

GitHub

composable-svelte-core

jonathanbelolo

Core architecture patterns for Composable Svelte. Use when creating stores, writing reducers, working with effects, composing reducers, or implementing business logic. Covers the Store-Reducer-Effect trinity, a...

GitHub

composable-svelte-code

jonathanbelolo

Code editing, syntax highlighting, and visual programming for Composable Svelte. Use when implementing code editors, syntax highlighting, or node-based visual programming. Covers CodeEditor (CodeMirror), CodeHi...

GitHub

composable-svelte-forms

jonathanbelolo

Form patterns and validation for Composable Svelte. Use when building forms, validating user input, or integrating Zod schemas. Covers FormConfig, createFormReducer, field-level validation, async validation, fo...

GitHub

composable-svelte-graphics

jonathanbelolo

3D graphics and WebGPU/WebGL rendering with Composable Svelte. Use when building 3D scenes, working with cameras, lights, meshes, materials, or implementing WebGPU/WebGL graphics. Covers Scene, Camera, Light, M...

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