e2e-tests-gdunit4
Optional end-to-end tests in Godot using GdUnit4
发现 内容与媒体 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。
Optional end-to-end tests in Godot using GdUnit4
Implement deterministic Scenario Runner + capture outputs for agents
Implement dialogue UI (typewriter + advance) for touch/keyboard
End-to-end tests in Godot using GUT (Godot 4.5)
Add 3D interactable protocol, detection, and item interactions
Run Python scripts with inline dependencies using uv and PEP 723.
Analyzes recent Claude Code chat history to identify knowledge gaps, searches for resources to fill them, and generates a report. Use when the user asks about learning gaps, skill assessment, areas for improvem...
Capture screenshots of application windows
Creates MakerWorld 3D model post folders with proper structure, documentation, and category recommendations. Use when the user mentions MakerWorld, 3D printing posts, or wants to create documentation for a prin...
Guidelines for working with Option (nullable values) and Result (error handling) types in odu_core.
Guidelines for creating, maintaining, and modifying repositories in the odu_core data layer.
Guidelines for creating and maintaining service providers, which handle dependency injection in Flutter/Riverpod.
Guidelines for creating, maintaining, and modifying domain entities in the odu_core project.
Create and modify domain entities following DDD principles with proper encapsulation, validation, and identity management. - Creating new domain entities - Modifying existing entities - Adding business methods...
Guidelines for creating and maintaining command providers, which handle mutations and side effects in Flutter/Riverpod.
Guidelines for creating and maintaining query providers, which abstract data fetching for UI consumption in Flutter/Riverpod.
Generate a blog post header image via Replicate, import it into Bhart R2 media storage, and set the post hero_image_url + hero_image_alt via the Bhart Codex API.
Create a new blog post draft via the Bhart Blog Automation API when the user provides a subject and thoughts for the article. Use for requests to draft, outline, or publish a new post (not edits) and when you n...
Convex development guidelines and best practices. Use when writing Convex functions, queries, mutations, schemas, or reviewing Convex code. Triggers on tasks involving Convex backend development, real-time data...
Base UI component library reference for building accessible, unstyled React interfaces. Use when implementing UI components with @base-ui/react, need component API references, or want styling/composition guidan...
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默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。