aztec-accounts
Manage Aztec accounts including Schnorr account creation, deployment, and recovery from credentials. Use when creating accounts, deploying wallets, or recovering existing accounts.
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Manage Aztec accounts including Schnorr account creation, deployment, and recovery from credentials. Use when creating accounts, deploying wallets, or recovering existing accounts.
Patterns for Aztec development: contracts, frontend, testing. Use when working with Aztec contracts in any capacity unless otherwise specified
Generate TypeScript deployment scripts for Aztec contracts with fee payment configuration. Use when deploying contracts, setting up deployment pipelines, or configuring fee payment methods.
Generate Jest end-to-end tests for Aztec contracts with real network interaction. Use when writing integration tests, testing contract deployments, or validating full transaction flows.
Comprehensive guidance for Minecraft mod development with Fabric, including porting from other mod loaders (Forge, NeoForge). Integrates MCP servers for decompilation, documentation access, and mixin validation...
Idiomatic Python 3.14+ development. Use when writing Python code, CLI tools, scripts, or services. Emphasizes stdlib, type hints, uv/ruff toolchain, and minimal dependencies.
Implements design patterns including Clean Architecture, SOLID principles, and comprehensive software design best practices. Use when designing systems, reviewing architecture, establishing patterns, or making...
R3F performance optimization—LOD (Level of Detail), frustum culling, instancing strategies, draw call reduction, frame budgets, lazy loading, and profiling tools. Use when optimizing render performance, handlin...
Security patterns for web forms including autocomplete attributes for password managers, CSRF protection, XSS prevention, and input sanitization. Use when implementing authentication forms, payment forms, or an...
BufferGeometry creation, built-in geometries, custom geometry with buffer attributes, instanced meshes for rendering thousands of objects, and geometry manipulation. Use when creating custom shapes, optimizing...
Decision framework for GLSL shader projects. Routes to specialized shader skills (fundamentals, noise, SDF, effects) based on task requirements. Use when starting a shader project or needing guidance on which s...
Use when starting any feature, project, or design work. Guides collaborative design refinement through incremental questioning before any code is written.
Template for creating router skills. Use as a starting point when building a new router that dispatches to multiple specialized skills. Copy and customize for your domain.
Router for web form development. Use when creating forms, handling validation, user input, or data entry across React, Vue, or vanilla JavaScript. Routes to 7 specialized skills for accessibility, validation, s...
Procedural noise functions in GLSL—Perlin, simplex, Worley/cellular, value noise, FBM (Fractal Brownian Motion), turbulence, and domain warping. Use when creating organic textures, terrain, clouds, water, fire,...
Audio analysis with Tone.js and Web Audio API including FFT, frequency data extraction, amplitude measurement, and waveform analysis. Use when extracting audio data for visualizations, beat detection, or any au...
Bloom and glow effects using Three.js UnrealBloomPass with React Three Fiber. Use when implementing glow, bloom, luminance-based effects, selective bloom on specific meshes, or neon/ethereal lighting. Essential...
Core GSAP animation concepts including tweens, timelines, easing functions, and animation properties. Use when implementing basic animations, transitions, or learning GSAP foundations. Essential starting point...
Structural validation and damage systems for Three.js building games. Use when implementing building stability (Fortnite/Rust/Valheim style), damage propagation, cascading collapse, or realistic physics simulat...
Production-ready React form patterns using React Hook Form (default) and TanStack Form with Zod integration. Use when building forms in React applications. Implements reward-early-punish-late validation timing.
Decision framework for React Three Fiber projects. Routes to specialized R3F skills (fundamentals, geometry, materials, performance, drei) based on task requirements. Use when starting an R3F project or needing...
Decision framework for particle system projects. Routes to specialized particle skills (gpu, physics, lifecycle) based on task requirements. Use when building particle effects or needing guidance on which parti...
React Three Fiber core setup, Canvas configuration, scene hierarchy, camera systems, lighting, render loop, and React integration patterns. Use when setting up a new R3F project, configuring the Canvas componen...
Builder user experience systems for Three.js building games. Use when implementing prefab/blueprint save/load, undo/redo command patterns, ghost preview placement, multi-select, or copy/paste building mechanics...
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。