procedure-generator
Orchestrate experimental procedure generation from LA-Bench format input. This skill orchestrates file I/O and delegates procedure generation logic to experiment-procedure-generator subagent. Use this skill whe...
发现 blockchain gaming 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。
Orchestrate experimental procedure generation from LA-Bench format input. This skill orchestrates file I/O and delegates procedure generation logic to experiment-procedure-generator subagent. Use this skill whe...
Tạo và viết truyện tranh bằng tiếng Việt với các thể loại đa dạng. Use when you need to create engaging stories, fables, or narratives in Vietnamese language for different audiences and purposes.
Expert UI/UX design guidance for evaluating, building, or updating user interfaces. Applies typography principles (hierarchy, readability, interactivity), visual design patterns, and Shift Nudge best practices....
Meta-skill for selecting correct WorldCrafter skill. Use when unclear which skill to use, request maps to multiple skills, need to orchestrate skills, user asks for guidance, or ambiguous requests need clarific...
AI-Ready requirements specification generator that transforms vague ideas into professional specification documents deliverable to AI development tools (BMAD Story Format and GitHub Spec-Kit Format) through int...
Expert in creating comprehensive task files, planning docs, PRDs, tech specs, and implementation roadmaps with proper sequencing, testing strategy, and production checklists. Use when planning features, creatin...
Build stunning component libraries with Storybook mastery. Expert in component documentation, visual testing, and design systems. Activate for UI libraries, component development, or design system creation.
Master coordinator for complete project setup from ideation to ready-to-code. Manages workflow through ideation, research, tech stack selection, documentation, and project initialization to deliver working proj...
Orchestrates autonomous development workflows through specialized character-based phases - research (Lisa), complexity assessment (Mayor Quimby), planning (Professor Frink), documentation (Martin Prince), imple...
Get overview of the Babylon.js first-person game project structure, statistics, and health metrics. Use when the user asks about project structure, codebase stats, file counts, or wants a project summary.
Knowledge base for XBuilder platform, including spx game engine APIs, XGo language syntax, AI interaction features, and game development guidelines. Use this skill when working with XBuilder projects, spx games...
Provides creative thinking prompts using concrete metaphors, dramatic scenarios, and strategic frameworks. Use when the user needs inspiration, is stuck on a problem, or wants to validate ideas from first princ...
Comprehensive Vuer 3D visualization toolkit documentation for robotics, VR/AR, camera controls, and MuJoCo physics integration
Comprehensive guide for using the visual map editor. Use when designing game worlds, placing buildings, NPCs, or managing map JSON files.
Backup and manage game data including maps, NPCs, and configurations. Use when the user wants to backup data, create snapshots, export data, or restore from backups.
Creates a new GameMaker enemy that can switch between melee and ranged attacks based on distance, formation role, cooldowns, and line of sight. Use when the user asks to create an enemy with both melee and rang...
This skill should be used when generating actual training content including learner workbooks, facilitator guides, practice exercises, discussion questions, and activity descriptions based on learning framework...
Core gameplay loop focusing on crime investigation, evidence photography, and time loop mechanics. Use when working on investigation features, photo system, or game progression.
Guide for creating custom pixel art faces for NPCs. Use when designing NPC appearances or working with face customization.
Understanding the game world structure, grid-based building system, NPC definitions, and spatial organization. Use when working with maps, buildings, spawns, or world layout.
Creating GLSL shaders with interactive parameter exploration. Use this when users request creating shaders, fragment shaders, visual effects, procedural textures, or shader art. Create original shader code that...
Generate AI-powered item images for Mystica game using Gemini with R2-hosted reference images. Use when creating item assets, generating game art, or when user mentions "item image", "generate image", "Mystica...
Updates the Betty Framework Skill Registry when new skills are created or validated.
Self-improvement engine. Implements generate-critique-iterate loops for enhanced reasoning. Use when working through complex problems, synthesizing across domains, or when initial output needs refinement. Integ...
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。