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blockchain gaming AI 技能

发现 blockchain gaming 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: blockchain gaming

显示第 2,353–2,376 个,共 2,594 个

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GitHub

procedure-generator

dakesan

Orchestrate experimental procedure generation from LA-Bench format input. This skill orchestrates file I/O and delegates procedure generation logic to experiment-procedure-generator subagent. Use this skill whe...

GitHub

vietnamese-story-writer

captain-corgi

Tạo và viết truyện tranh bằng tiếng Việt với các thể loại đa dạng. Use when you need to create engaging stories, fables, or narratives in Vietnamese language for different audiences and purposes.

GitHub

design

zacjones93

Expert UI/UX design guidance for evaluating, building, or updating user interfaces. Applies typography principles (hierarchy, readability, interactivity), visual design patterns, and Shift Nudge best practices....

GitHub

worldcrafter-skill-selector

hopeoverture

Meta-skill for selecting correct WorldCrafter skill. Use when unclear which skill to use, request maps to multiple skills, need to orchestrate skills, user asks for guidance, or ambiguous requests need clarific...

GitHub

smartspec

gowerlin

AI-Ready requirements specification generator that transforms vague ideas into professional specification documents deliverable to AI development tools (BMAD Story Format and GitHub Spec-Kit Format) through int...

GitHub

planning-architect

amo-tech-ai

Expert in creating comprehensive task files, planning docs, PRDs, tech specs, and implementation roadmaps with proper sequencing, testing strategy, and production checklists. Use when planning features, creatin...

GitHub

frontend-storyboard-artist

shredbx

Build stunning component libraries with Storybook mastery. Expert in component documentation, visual testing, and design systems. Activate for UI libraries, component development, or design system creation.

GitHub

project-orchestrator

gnarzadigital

Master coordinator for complete project setup from ideation to ready-to-code. Manages workflow through ideation, research, tech stack selection, documentation, and project initialization to deliver working proj...

GitHub

springfield

bradleygolden

Orchestrates autonomous development workflows through specialized character-based phases - research (Lisa), complexity assessment (Mayor Quimby), planning (Professor Frink), documentation (Martin Prince), imple...

GitHub

project-overview

gigi-f

Get overview of the Babylon.js first-person game project structure, statistics, and health metrics. Use when the user asks about project structure, codebase stats, file counts, or wants a project summary.

GitHub

xbuilder-knowledge

go-wyvern

Knowledge base for XBuilder platform, including spx game engine APIs, XGo language syntax, AI interaction features, and game development guidelines. Use this skill when working with XBuilder projects, spx games...

GitHub

creative-juices

yudame

Provides creative thinking prompts using concrete metaphors, dramatic scenarios, and strategic frameworks. Use when the user needs inspiration, is stuck on a problem, or wants to validate ideas from first princ...

GitHub

vuer-docs

vuer-ai

Comprehensive Vuer 3D visualization toolkit documentation for robotics, VR/AR, camera controls, and MuJoCo physics integration

GitHub

map-editor-tool

gigi-f

Comprehensive guide for using the visual map editor. Use when designing game worlds, placing buildings, NPCs, or managing map JSON files.

GitHub

data-backup-manager

gigi-f

Backup and manage game data including maps, NPCs, and configurations. Use when the user wants to backup data, create snapshots, export data, or restore from backups.

GitHub

create-dual-mode-enemy

progressions

Creates a new GameMaker enemy that can switch between melee and ranged attacks based on distance, formation role, cooldowns, and line of sight. Use when the user asks to create an enemy with both melee and rang...

GitHub

training-content-creator

bailejl

This skill should be used when generating actual training content including learner workbooks, facilitator guides, practice exercises, discussion questions, and activity descriptions based on learning framework...

GitHub

gameplay-concepts-mechanics

gigi-f

Core gameplay loop focusing on crime investigation, evidence photography, and time loop mechanics. Use when working on investigation features, photo system, or game progression.

GitHub

npc-face-editor

gigi-f

Guide for creating custom pixel art faces for NPCs. Use when designing NPC appearances or working with face customization.

GitHub

world-building-grid-system

gigi-f

Understanding the game world structure, grid-based building system, NPC definitions, and spatial organization. Use when working with maps, buildings, spawns, or world layout.

GitHub

shader-creator

polats

Creating GLSL shaders with interactive parameter exploration. Use this when users request creating shaders, fragment shaders, visual effects, procedural textures, or shader art. Create original shader code that...

GitHub

generating-item-images

CaptainCrouton89

Generate AI-powered item images for Mystica game using Gemini with R2-hosted reference images. Use when creating item assets, generating game art, or when user mentions "item image", "generate image", "Mystica...

GitHub

recursive-refiner

agentgptsmith

Self-improvement engine. Implements generate-critique-iterate loops for enhanced reasoning. Use when working through complex problems, synthesizing across domains, or when initial output needs refinement. Integ...

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