sbox-triggers-collisions
Implement trigger and collision detection in S&box Scene System. Use when creating interactive zones (pickups, damage areas), physics interactions (bouncy pads, moving platforms), or detecting when objects ente...
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Implement trigger and collision detection in S&box Scene System. Use when creating interactive zones (pickups, damage areas), physics interactions (bouncy pads, moving platforms), or detecting when objects ente...
Teaches S&box gamemode development with C# including component patterns, networking, input handling, UI, physics, and debugging. Use when learning S&box, building gamemodes, creating multiplayer games, or needi...
HAIOS Memory Agent for intelligent context retrieval and learning. Use BEFORE answering complex questions to retrieve relevant strategies and context. Use AFTER completing tasks to extract and store learnings....
Game development with Unity, Unreal Engine, and Godot. Use when building games, implementing game mechanics, physics, AI, or working with game engines.
Deep reasoning and planning mode. Enforces a strict "Think, Research, Plan" workflow.
Expert guidance for building stateful, multi-actor AI agents with LangGraph - graphs, nodes, edges, state management, and agent architectures.
Learning-mode output style that mixes interactive coding with concise educational explanations. Use when the user asks for "learning mode", wants to co-write code, or requests a teaching/mentoring style: ask th...
Use when working on Everything Machine frontend — JavaScript modules, journal entries, viewers, grid layout, bubbles, or CSS styling.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...
Session continuity, task management, and skill improvement. Resume work, check status, manage locks, or capture learnings.
Create Renku blueprints for video generation workflows. Use when users want to define custom video generation pipeline using prompt producers, asset producers and compose them into a video.
Standardizes the adaptation of Magic UI components to the Curlew Finance "Organic/Editorial" aesthetic. Use this skill when implementing dynamic UI elements, animations, or micro-interactions.
Expert guidance for creating, building, and using Opencode sub-agents and the `delegate_to_agent` tool. Use when working with sub-agents, setting up agent configurations, understanding how agents work, or using...
Adaptive teaching skill that frames explanations in student's interest domain and uses their preferred learning style. Auto-invoked when teaching programming concepts, creating problems, or providing feedback.
Onboard AI creativity benchmarks into HELM-compliant Scenario implementations. Use when asked to onboard a benchmark, create a HELM scenario, process a paper into evaluation code, convert a dataset to HELM form...
Create distinctive, production-grade frontend interfaces with Adaptive Complexity. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that lever...
**SKILL CREATOR v2.0** - '스킬 만들어', 'skill 만들어', '새 스킬', 'create skill' 요청 시 자동 발동. Anthropic 공식 베스트 프랙티스 기반 프로덕션급 스킬 생성. Progressive Disclosure, 토큰 최적화, 평가 기반 개발...
TypeScript/Vue frontend development for CTF-AI. Use when working on game UI, Phaser scenes, Vue components, WebSocket client, or any frontend code.
Game testing for CTF-AI. Use when writing tests, running pytest, Vitest, Playwright e2e tests, testing game mechanics, or validating player behavior.
Python backend development for CTF-AI. Use when working on game engine, player logic, pathfinding, WebSocket server, or any backend Python code.
Helps the agent generate high-quality, predictable, and efficient .agent/skills/ directories based on user requirements. Use when the user asks to create a new skill or modify an existing one.
Generates well-structured Agent Skill documents following Claude Code best practices. Use when asked to create new Agent Skills, draft SKILL.md files, or design skill architectures.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoid...
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