搜索

PythonReactSEOPDF

blockchain gaming AI 技能

发现 blockchain gaming 相关 Skills,比较来源仓库和用途,查看适合你工作流的技能说明。

分类目录: blockchain gaming

显示第 673–696 个,共 2,594 个

blockchain gaming 清除筛选

全部技能

GitHub

musubix-code-generation

nahisaho

Guide for generating code from design specifications using MUSUBIX. Use this when asked to generate code, implement features, or create components following design documents.

GitHub

musubix-code-generation

nahisaho

Guide for generating code from design specifications using MUSUBIX. Use this when asked to generate code, implement features, or create components following design documents.

GitHub

agents

netresearch

Agent Skill: Generate and maintain AGENTS.md files following the public agents.md convention. Use when creating AI agent documentation, onboarding guides, or standardizing agent patterns. By Netresearch.

GitHub

frontend-for-opus-45

xavierchoi

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include website...

GitHub

vs-design-diverge

xavierchoi

Create non-generic, high-entropy frontend interfaces using Verbalized Sampling (VS) to break mode collapse and maximize design creativity.

GitHub

skill-creator

j-r-beckett

Create, improve, and troubleshoot Claude Code agent skills. Use when asked to make a new skill, write a SKILL.md file, improve skill discoverability, debug why a skill isn't activating, answer questions about s...

GitHub

zork

jonathanprozzi

Play Zork text adventure via dfrotz. Use /zork to play (e.g., /zork go north), /zork for status, /zork new to restart, /zork setup to configure Obsidian sync.

GitHub

design

JacbK

Create unique visual designs by synthesizing from inspirations and preferences. Covers typography, color, layout, spacing, and animation philosophy.

GitHub

game-designer

dylantarre

Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player satisfaction.

GitHub

spatial-thinking

dylantarre

Use when animation involves depth, perspective, volume, or three-dimensional awareness—camera moves, character positioning, environmental interaction, or maintaining consistent spatial relationships.

GitHub

playfulness-fun

dylantarre

Use when creating animations that entertain, engage with humor, or create lighthearted interactive experiences.

GitHub

3d-spatial

dylantarre

Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.

GitHub

solid-drawing-mastery

dylantarre

Use when creating motion that needs dimensional grounding, designing transforms that maintain object integrity, or ensuring animations feel structurally sound.

GitHub

secondary-action-mastery

dylantarre

Use when enriching primary animations, adding supporting details, creating depth in motion, or making scenes feel alive without distracting from main action.

GitHub

anticipation-mastery

dylantarre

Use when designing action sequences, user interactions, state transitions, or any motion that needs telegraphing to feel intentional rather than sudden.

GitHub

education-learning

dylantarre

Use when designing animations for educational platforms, e-learning, tutoring apps, or skill-building experiences

GitHub

dramatic-2000ms-plus

dylantarre

Use when building extended animation sequences over 2000ms - cinematic intros, story sequences, premium experiences where animation IS the product

GitHub

universal-tool

dylantarre

Use when implementing Disney's 12 animation principles with any animation tool or framework

GitHub

naturalistic-motion

dylantarre

Use when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.

GitHub

filmmaker

dylantarre

Use when creating cinematic sequences, narrative animations, or when applying animation principles to video storytelling and visual narrative.

GitHub

game-development

dylantarre

Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.

默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。

更多筛选

热度筛选

热门标签