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Router4D coding patterns and conventions

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安装与使用

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技能说明

Router4D Coding Patterns

Unit Template

unit Router4D.<Module>;

{$I Router4D.inc}

interface

uses
  System.SysUtils, System.Classes,
  {$IFDEF HAS_FMX}
  FMX.Forms,
  {$ELSE}
  Vcl.Forms,
  {$ENDIF}
  Router4D.Interfaces;

type
  iRouter4D<Name> = interface
    ['{GUID}']
  end;

  TRouter4D<Name> = class(TInterfacedObject, iRouter4D<Name>)
  private
    FField: TObject;
  public
    constructor Create;
    destructor Destroy; override;
    class function New: iRouter4D<Name>;
  end;

implementation

{ TRouter4D<Name> }

constructor TRouter4D<Name>.Create;
begin
end;

destructor TRouter4D<Name>.Destroy;
begin
  inherited;
end;

class function TRouter4D<Name>.New: iRouter4D<Name>;
begin
  Result := Self.Create;
end;

end.

Class Template

  • Inherit from TInterfacedObject and implement the corresponding interface.
  • Private fields use the F prefix.
  • Provide a class function New: iRouter4D<Name>; factory method.

Naming Conventions

Element Convention Example
File Router4D.<Module>.pas Router4D.History.pas
Class TRouter4D<Name> TRouter4DHistory
Interface iRouter4D<Name> iRouter4DHistory
Function/Method PascalCase GetMainRouter
Parameters a prefix aForm, aKey
Fields F prefix FMainRouter, FHistory
Constants ALL_CAPS MAX_FRAME_COUNT

Error Handling

Use try/finally for resource cleanup. Re-raise after cleanup when needed.

LObj := TObject.Create;
try
  // work
finally
  LObj.Free;
end;

Uses Clause Order

  1. System units (System.SysUtils, System.Classes, etc.)
  2. FMX/VCL units (FMX.Forms, FMX.Types, etc.)
  3. Project units (Router4D.Interfaces, Router4D.History, etc.)

使用示例

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来源历史

收录时间
2026-03-11
索引更新时间
2026-03-11
Branch
main

收录与同步日期属于本站记录。源码修改历史请查看来源仓库。

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