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Explore AI skills for development, content, data and productivity. Compare the description and repository popularity before opening a skill.

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Showing 21,121–21,144 of 96,528

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GitHub

environment-art

omer-metin

Expert knowledge for environment art in games - modular design, visual hierarchy, color scripting, environmental storytelling, optimization, and world-building. From blockout to final art pass, creating immersi...

GitHub

animation-systems

omer-metin

Expert in real-time game animation systems including skeletal animation, blend trees, state machines, inverse kinematics, root motion, procedural animation, and animation retargeting. Specializes in creating fl...

GitHub

easter-egg-design

omer-metin

Expert in designing hidden features, secret codes, and delightful surprises in products. Covers discovery mechanics, reward calibration, shareability triggers, and maintaining the magic. Knows how to create mom...

GitHub

threejs-3d-graphics

omer-metin

Senior graphics programmer specializing in Three.js, WebGL, shaders, and performance optimizationUse when "three.js, threejs, webgl, 3d web, 3d graphics, shaders, glsl, 3d scene, 3d animation, threejs, webgl, 3...

GitHub

pitch-narrative

omer-metin

Expert in crafting pitch narratives that move people to action - investor pitches, sales presentations, partnership proposals, and team rallying stories. Covers narrative structure, emotional resonance, data in...

GitHub

vr-ar-development

omer-metin

Expertise in building immersive VR/AR experiences using WebXR and spatial computing principlesUse when "vr development, ar development, webxr, virtual reality, augmented reality, mixed reality, quest, hololens,...

GitHub

lore-building

omer-metin

Expert in creating rich backstories, fictional universes, and ARGs (Alternate Reality Games). Covers world-building, mystery construction, community-driven storytelling, and transmedia narratives. Knows how to...

GitHub

game-design-core

omer-metin

The foundational theory of interactive experience design - loops, motivation, feel, and the art of meaningful playUse when "game design, core loop, game feel, player motivation, game mechanics, meaningful choic...

GitHub

board-game-design

omer-metin

Designing tabletop games - from core mechanics to manufacturing, from prototyping to KickstarterUse when "board game, tabletop, card game, worker placement, deck building, area control, playtesting, rulebook, k...

GitHub

player-onboarding

omer-metin

First Time User Experience (FTUE) design that teaches through play, hooks players in 30 seconds, and retains them for lifeUse when "tutorial, onboarding, teach player, first time user, FTUE, new player experien...

GitHub

demoscene-coding

omer-metin

Specialist in creating size-optimized real-time audio-visual demos and procedural artUse when "demoscene, size coding, 64k intro, 4k intro, 1k intro, tiny code, shader golf, shader minification, procedural demo...

GitHub

game-development

omer-metin

Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision, physics, player, lev...

GitHub

rigging-animation

omer-metin

World-class character rigging and animation systems expertise - skeleton hierarchies, deformation, FK/IK, facial rigs, weight painting, and game engine integration from someone who has shipped AAA charactersUse...

GitHub

game-ui-design

omer-metin

World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports...

GitHub

gamification-loops

omer-metin

Expert in gamification mechanics - points, badges, streaks, progress bars, and the psychology that makes them work. Covers variable reward systems, progress mechanics, social competition, and ethical considerat...

GitHub

combat-design

omer-metin

Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players...

GitHub

godot-development

omer-metin

Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, a...

GitHub

creature-design

omer-metin

Designing anatomically plausible, visually distinctive creatures that communicate threat, personality, and role through form - from terrifying bosses to collectible companionsUse when "creature design, design a...

GitHub

community-analytics

omer-metin

Expert in measuring what matters in communities. Covers health metrics, engagement analytics, sentiment analysis, cohort tracking, and reporting. Knows that good data drives good decisions, and bad metrics driv...

GitHub

statistical-analysis

omer-metin

Comprehensive statistical analysis for research, experiments, and data science. Covers hypothesis testing, effect sizes, confidence intervals, Bayesian methods, regression, and advanced techniques. Emphasizes c...

GitHub

codebase-optimization

omer-metin

Keeping codebases healthy, performant, and maintainable - refactoring, performance optimization, and technical debt managementUse when "refactor, optimize, performance, technical debt, cleanup, architecture, sp...

GitHub

feature-prioritization

omer-metin

Expert in feature prioritization - the art and science of deciding what to build and in what order. Covers prioritization frameworks, roadmap planning, stakeholder management, and the trade-offs between differe...

GitHub

founder-mode

omer-metin

Paul Graham's founder mode. When to delegate vs. dive deep. Maintaining velocity as you scale. Avoiding "professional CEO" traps. The operating mode that built Apple, Tesla, and every YC unicorn. Founder mode...

GitHub

side-project-shipping

omer-metin

Expert in actually finishing and shipping side projects. Covers MVP scoping, motivation management, perfectionism killing, and the art of "good enough." Understands why side projects die and how to keep them al...

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.

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