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unity-edit-texture

Edit texture properties.

zoucdr☆ 41 Repository stars6 Repository forks

Installation

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

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Skill instructions

Unity MCP: edit_texture

Pass parameters in args.

Parameters (args)

Param Type Required Description
action string yes Operation: set_import_settings, get_info, set_wrap_mode, set_filter_mode
target string yes Texture asset path
max_size integer no Maximum texture size
compression string no Compression quality: low, normal, high
texture_type string no Texture type: texture, normal_map, sprite, cursor
wrap_mode string no Wrap mode: repeat, clamp, mirror
filter_mode string no Filter mode: point, bilinear, trilinear
anisotropic integer no Anisotropic level
  • set_import_settings — Set texture import settings
  • get_info — Get texture information
  • set_wrap_mode — Set texture wrap mode
  • set_filter_mode — Set texture filter mode

Example args

{ "action": "set_import_settings", "target": "Assets/Textures/Player.png", "max_size": 2048, "compression": "high" }

Response

Success: { "success": true, "data": ... }. Failure: { "success": false, "message": "...", "error": "..." }.

Examples

Read the usage examples in the source repository.

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Source history

Indexed on
2026-03-11
Index updated
2026-03-11
Branch
main

Index and sync dates describe this directory. View the source repository for code history.

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