game-design-core
The foundational theory of interactive experience design - loops, motivation, feel, and the art of meaningful playUse when "game design, core loop, game feel, player motivation, game mechanics, meaningful choic...
Browse published AI skills maintained by omer-metin. Compare skill descriptions and follow each source repository for setup instructions.
Indexed skills
444Repository stars across indexed skills
13,208Repository forks
2,664Average repository stars per indexed skill
30Repository stars may repeat across skills from the same repository.
The foundational theory of interactive experience design - loops, motivation, feel, and the art of meaningful playUse when "game design, core loop, game feel, player motivation, game mechanics, meaningful choic...
Designing tabletop games - from core mechanics to manufacturing, from prototyping to KickstarterUse when "board game, tabletop, card game, worker placement, deck building, area control, playtesting, rulebook, k...
First Time User Experience (FTUE) design that teaches through play, hooks players in 30 seconds, and retains them for lifeUse when "tutorial, onboarding, teach player, first time user, FTUE, new player experien...
Specialist in creating size-optimized real-time audio-visual demos and procedural artUse when "demoscene, size coding, 64k intro, 4k intro, 1k intro, tiny code, shader golf, shader minification, procedural demo...
Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision, physics, player, lev...
World-class character rigging and animation systems expertise - skeleton hierarchies, deformation, FK/IK, facial rigs, weight painting, and game engine integration from someone who has shipped AAA charactersUse...
World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports...
Expert in gamification mechanics - points, badges, streaks, progress bars, and the psychology that makes them work. Covers variable reward systems, progress mechanics, social competition, and ethical considerat...
Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players...
Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, a...
Designing anatomically plausible, visually distinctive creatures that communicate threat, personality, and role through form - from terrifying bosses to collectible companionsUse when "creature design, design a...
Expert in measuring what matters in communities. Covers health metrics, engagement analytics, sentiment analysis, cohort tracking, and reporting. Knows that good data drives good decisions, and bad metrics driv...
Comprehensive statistical analysis for research, experiments, and data science. Covers hypothesis testing, effect sizes, confidence intervals, Bayesian methods, regression, and advanced techniques. Emphasizes c...
Keeping codebases healthy, performant, and maintainable - refactoring, performance optimization, and technical debt managementUse when "refactor, optimize, performance, technical debt, cleanup, architecture, sp...
Expert in feature prioritization - the art and science of deciding what to build and in what order. Covers prioritization frameworks, roadmap planning, stakeholder management, and the trade-offs between differe...
Paul Graham's founder mode. When to delegate vs. dive deep. Maintaining velocity as you scale. Avoiding "professional CEO" traps. The operating mode that built Apple, Tesla, and every YC unicorn. Founder mode...
Expert in actually finishing and shipping side projects. Covers MVP scoping, motivation management, perfectionism killing, and the art of "good enough." Understands why side projects die and how to keep them al...
Expert in crafting launch narratives - product launches, feature releases, company announcements, and milestone communications. Covers launch timing, narrative arc, channel strategy, and the art of creating buz...
Expert in the human side of code review. Covers giving feedback that lands, receiving criticism gracefully, navigating disagreements, and building a healthy review culture. Understands that code review is as mu...
Founders face unique challenges in how they work. Maker vs manager schedule conflicts. Default alive vs dead math. Time and money slowly leaking away. Effective founders develop systems for navigating these cha...
Expert in launching small, focused SaaS products fast - the indie hacker approach to building profitable software. Covers idea validation, MVP development, pricing, launch strategies, and growing to sustainable...
Expert in running effective incident postmortems. Covers blameless analysis, root cause investigation, action item prioritization, and building a learning culture. Understands that incidents are opportunities t...
Expert in navigating and manipulating git history. Covers finding bugs with bisect, understanding code evolution, recovering lost work, and rewriting history safely. Understands that git history is your time ma...
Expert in running the day-to-day operations of thriving communities. Covers moderation systems, onboarding flows, crisis management, scaling operations, and team management. The engine room that keeps communiti...
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.