game-design-document
Create and maintain Game Design Documents (GDDs) for video game development. Use when starting a new game project, documenting game mechanics, creating feature specifications, planning game systems, or maintain...
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Create and maintain Game Design Documents (GDDs) for video game development. Use when starting a new game project, documenting game mechanics, creating feature specifications, planning game systems, or maintain...
C# coding patterns, best practices, and architectural guidelines for Unity game development. Use when writing C# scripts in Unity, implementing design patterns for games, optimizing Unity code, or establishing...
Structured process for gathering, clarifying, documenting, and planning software requirements. Use when starting a new project, feature, or task that needs requirements gathering, when user needs are unclear, w...
Generate comprehensive documentation for codebases, suitable for both human developers and AI coding assistants. Use when documenting a repository, creating architecture docs, generating API references, writing...
Specialized guidance for developing 2D farming RPG games in Unity with C#. Use when working on farm simulation mechanics, crop systems, NPC interactions, inventory management, day/night cycles, seasonal systems...
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.