media-publishing
Use when designing animations for news sites, content platforms, publishing apps, or media consumption experiences
Browse published AI skills maintained by dylantarre. Compare skill descriptions and follow each source repository for setup instructions.
Indexed skills
173Repository stars across indexed skills
1,990Repository forks
490Average repository stars per indexed skill
12Repository stars may repeat across skills from the same repository.
Use when designing animations for news sites, content platforms, publishing apps, or media consumption experiences
Use when implementing Disney's 12 animation principles with Motion One (modern, lightweight animation library)
Use when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.
Use when designing animations for enterprise software, B2B platforms, admin dashboards, or corporate applications
Use when designing animations for shopping apps, product catalogs, checkout flows, or retail experiences
Use when enriching primary animations, adding supporting details, creating depth in motion, or making scenes feel alive without distracting from main action.
Use when someone has mastery of animation principles and wants to explore intentional rule-breaking, stylistic innovation, and pushing creative boundaries
Use when animating icons, badges, avatars, status indicators, or small visual elements to add personality and feedback
Use when confirming user actions - success checkmarks, error alerts, form validation, save confirmations, or any animation acknowledging what the user did.
Use when building deliberate motion between 800-1200ms - dramatic reveals, loading sequences, storytelling moments where users should pause and absorb
Use when determining how fast or slow motion should be—pacing action sequences, dramatic pauses, comedic beats, or any situation where the duration of movement matters.
Use when controlling where the audience looks—composing shots, choreographing action, revealing information, or any situation requiring clear visual hierarchy and focus management.
Use when designing action sequences, user interactions, state transitions, or any motion that needs telegraphing to feel intentional rather than sudden.
Use when animating charts, graphs, dashboards, data transitions, or any information visualization work.
Use when implementing Disney's 12 animation principles in Adobe After Effects
Use when building micro-interactions between 100-200ms - tooltips appearing, dropdown opens, small feedback animations that feel quick but perceptible
Use when implementing route changes, view transitions, modal opens/closes, or navigation animation in web and mobile applications.
Use when implementing Disney's 12 animation principles in Figma prototypes and Smart Animate
Use when creating educational content, explaining concepts through animation, or when teaching animation principles to students.
Use when creating any animation type - provides foundational timing, easing, and principle application that applies to all motion in interfaces.
Use when someone needs to explain animation principles to students, mentees, or team members at various skill levels
Use when building small transitions between 200-300ms - modal appearances, card expansions, navigation transitions that users consciously perceive
Use when overseeing animation vision, setting creative direction for motion, or guiding teams on animation quality and consistency.
Use when an experienced animator needs a quick reminder of the 12 principles without basic explanations
The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.