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dojoengine AI Skills

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Browse published AI skills maintained by dojoengine. Compare skill descriptions and follow each source repository for setup instructions.

Author statistics

Indexed skills

33

Repository stars across indexed skills

993

Repository forks

1,635

Average repository stars per indexed skill

30

Repository stars may repeat across skills from the same repository.

33 skills

Browse skills

GitHub

dojo-client

dojoengine

Integrate Dojo with game clients for JavaScript, Unity, Unreal, Rust, and other platforms. Generate typed bindings and connection code. Use when connecting frontends or game engines to your Dojo world.

GitHub

dojo-config

dojoengine

Configure Scarb.toml, dojo profiles, world settings, and dependencies. Use when setting up project configuration, managing dependencies, or configuring deployment environments.

GitHub

dojo-init

dojoengine

Initialize new Dojo projects with proper directory structure, configuration files, and dependencies. Use when starting a new Dojo game project or setting up the initial project structure.

GitHub

dojo-migrate

dojoengine

Manage world migrations, handle breaking changes, and upgrade Dojo versions. Use when updating deployed worlds, migrating to new versions, or handling schema changes.

GitHub

dojo-indexer

dojoengine

Set up and configure Torii indexer for GraphQL queries, gRPC subscriptions, and SQL access. Use when indexing your deployed world for client queries or real-time updates.

GitHub

dojo-deploy

dojoengine

Deploy Dojo worlds to local Katana, testnet, or mainnet. Configure Katana sequencer and manage deployments with sozo. Use when deploying your game or starting local development environment.

GitHub

dojo-token

dojoengine

Implement ERC20 and ERC721 token standards in Dojo using Origami library. Use when adding fungible tokens, NFTs, or token-based game mechanics.

GitHub

dojo-world

dojoengine

Manage world permissions, namespaces, resource registration, and access control. Use when configuring world ownership, setting up authorization policies, or managing resource permissions.

GitHub

dojo-test

dojoengine

Write tests for Dojo models and systems using spawn_test_world, cheat codes, and assertions. Use when testing game logic, verifying state changes, or ensuring system correctness.

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.