cautiouskurns
Building open-source Claude skills. 27 skills with 0 total stars.
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Debug errors from screenshots with deep analysis to fix the immediate issue and proactively identify related errors. Use...
Validate game concepts by analyzing technical feasibility, scope warnings, and comparing to similar games. Use this when...
Guide users through git workflows, best practices, commit messages, branching strategies, and resolving common version c...
Analyze code to identify opportunities for data-driven design by extracting hardcoded values into JSON, .tres resources,...
Create phased implementation roadmaps for development tools, breaking them into MVP, enhancements, and polish phases wit...
Execute data-driven refactorings from data-driven-refactor reports. Use this when the user wants to implement data extra...
Add animations to existing PixelLab characters. Lists available characters, shows animation templates organized by categ...
Generate complete, game-ready VFX scenes for Godot 4.x using NO custom art assets. Creates procedural effects using GPUP...
Create and update CHANGELOG.md files to track development progress, features, fixes, and changes. Use this when completi...
Execute code quality refactorings from gdscript-quality-checker reports. Use this when the user wants to implement the r...
Read a vertical slice GDD and generate a phased roadmap of features that need to be implemented, organized into logical...
Generate structured Game Design Documents for prototypes through interactive Q&A. Use this when the user wants to docume...